Anwin (NPC)

Steel Realms

Dunstrand Rising Living World CHRONICLE > Dunstrand Rising is a Living World campaign set in Grand Duchy of Dunstrand in the Steel Realms of the [Fantasy] Steel Realms Setting (planet of Helca).

Anwin (NPC) has regained some of his essence back from the Book of ___
Demon Servitor
(Paradox 4) – Anwin has a dread demon Anwin took the chance on after he was attacked the first time. Freed from haunting the manse of Anwin, the demon is one with Anwin’s shadow, awaiting his command.
Kinetic 3, Occult 3; Divine 1 > Mind Beyond, Ghostly Presence
Anwin took a huge chance on such a demon, and it paid off.

2 fiends of desire
> 1 looks and has aura exactly like him
> 1 is going to be used to channel magic and appear as if the spells were coming from him.
3 earth elementals (minor), 2 air elementals (minor), 1 fire elemental (minor),
3 apprentices
– marnie
– helas
– antony
1 familiar (crow)
1 fiend of travel (black horse)
1 fiend of combat – black hound
Jump 6, Melee 3, Evade 1,
8 guards
Melee 4, Shoot 3, Propel 2, Evade 3, Soak 4, Streetwise 4
2 agents/assassins hidden in the crowd
Melee 4, Evade 3, Soak 1, Camouflage 5, Stealth 6, Streetwise 6


Anwin at the End

“Anwins Notes… so Far”
His sources watch what is going on in Bar-Innis, we was worried about the thing called the once king.
Anwin shows up for the final battle in bar-innis
Rod of Security – can save the PCs
Scarab of Endless Doors D-Door 10 mana
Sphere of Sundering (minor sphere of annihilation)

Realm's Aptitude Powers: Divine, Occult, and Psychic