Dreams Preceding the Soul Scourge
Hear-Ye! Hear-Ye! Read all about it! The Herald’s Quarterly. A semi-regular quasi-quarterly journal of events.
Source:
Herald’s Quarterly 9168, 3rd Quarter
In the aftermath of Gruxxand the Necromancer’s ascension to Lichdom, the Guild of Solars recorded everything they could about The Soul Scourge and the Dreams Leading Up To It and they and others used their skills to interpret the meaning or significance.
i20™ _CommonTitle_ Details
- DREAM 2 = The Cantrip Spare the Dying does not work any more (except necromancers and nature and death god clerics + White Sisters of Aerna
- DREAM 3 = Lichlords cannot make/create any more vampires themselves.
- DREAM 4 = Resurrection of any type no longer works + raise dead fails unless con dc 10 save on target.
- DREAM 5 = Animate Dead becomes a 4th level spell, except for Wizard Necromancers.
- DREAM 6 = Dancing Lights is added to Druid spell list.
iCore™ _CommonTitle_ Details
Dreams Leading Up
Significance: Necromancer Gruxxand enacts ritual. Great worm responds = DREAM 1
Amid lush boughs, your vision pierces into a deep forest. A tree with gems hanging from its branches is alight, as fire sweeps up its trunk. Your view pans up and the sun crosses the sky thousands of times before your view pans down, beholding a phoenix alighting on a tower where the tree once stood. The phoenix is grabbed by a massive pale wizened hand and killed.
Significance: Djerduth has essence taken to feed the ritual = DREAM 2
A chained figure in darkness rouses, it is cold everywhere, painful and numbing… it tries to lunge at you and it collapses. A hollow forlorn moan escapes from a raspy throat. An overwhelming wave of sadness hits you, the emptiness of the void freezes your soul. Yet, there is a single mote of light, of heat, keeping the darkness at bay.
Significance: The Lich Lords are drained of some power = DREAM 3
Skulls with blazing eyes stare down, boring into you, spinning in a circle around you. Your neck, your wrist, your thigh, all your veins carry the power through you. You feel the blood pulse and the hunger of those gazing down on you, thundering in your head, turning cold inside you. Suddenly the light of that hate is slightly diminished, you feel your blood flowing free and despite the hate in the gaze, there is no more pressure.
Significance: The Mercy of Aerna will fail = DREAM 4
You see a comfy hearth, a family sitting in front, cheer and warmth and a sense of rightness. Suddenly, a chill blast whistles down the chimney, shrieks fill the air as the mother shields her son and daughter from the cold biting wind. The two children turn blue and then black while the mother wails. She reaches into the embers of the hearth and pulls for a tiny flame. Sparkling before her eyes, she coaxes it to a flame, and uses its power to restore life to her children. To no avail. Time and again, until the children crumble to dust as she holds them, weeping.
Significance: The Masters of Ados defy the Lich = DREAM 5
A chain is spinning in the distance, hanging from darkness with a weak light below it. Closer your vision draws, a corpse is entwined in the chains. Closer you are drawn. Figures in black come from the left, and surround the corpse, which begins to spin. A shadow blots out the meager light, and flashes of power reflect contests of magic as the single shadow stretches out and engulfs those surrounding the corpse. When it’s done, a large human hand stops the spinning corpse and reaches into its mouth, pulling a pulsating black orb from its shredded gullet. It raises it up and the vision falls upward into blackness.
Significance: The souls and memories sense they will be unleashed = DREAM 6
You are cold. Sunrise suffuses the air around you. Warmth, wind, and peace. Shadow shortening stops. Snow falls on the ground. Freeze frame. An icicle drop is frozen mid air. Wings flapping, a powerful breeze stirs the air. You look up to see nearly 2 dozen celestials with animal heads holding glowing green weapons. Looking down, the view changes – and then 2 views merge. Gaia and Darupet merge and the pulse of the earth and currents of wind is in your chest, and deep in your gut. They are both inhaled by a great maw, consuming the gods and ripping your belly. An eruption of maggots spews like a volcano out into the horizon. The celestials add their chants and earth and air carry it north into a vast empty valley, desolate and worn. The stench of death and sounds of violence fill the air. The restless souls in this valley answer the call, and try to fill the hunger of the swarm. They batter it down, overwhelming its hunger with burning hate. The celestial beings struggle to control the restless souls as the voices of command echo in your ears and the vision fades.