Creatures, Entities, and NPCs (Apshai Trogs)

Source: i20™ Adventure: Apshai Trogs (lizardfolk vs. troglodytes) /DONE

Reference: * Troglodytes of the iVerse *

ONLY Applicable to the i20 Variant

Apshai Accelerated Troglodytes and Allies

Sound: https://www.youtube.com/watch?v=A7n3TFDF-mo

Base Troglodyte References

Troglodyte: https://roll20.net/compendium/dw/Troglodyte#content

Successful save vs. stench does not make the user immune.
AC: 14 (patched/stitched hide and leather)
HP: 20; Second Wind (7; 1/Short Rest = Apshai imbued)
Attack +6; [Umbakian Weapon; battered condition] 2h damage = battle axe (d10-1), broadsword (2d6-1), “warningstar” (d10)
The weapons are coated with a festering disease that causes a burning sensation (DC 10 Constitution check or -1 Attack until Short Rest.
Cattail javelin: coasted in fire resin and covered in poison; d8 (- base AC) + DC 8 Constitution or poison irritant for 3 rounds
Weapon Source: The salvager is supplying the smuggler and they are selling the Umbakain salvaged weapons to the war band troglodytes. Finding them may make the finders suspicious of the Umbakians?

Troglodyte Champion

Source: https://dnd-wiki.org/wiki/Troglodyte_Champion_of_Laogzed_(5e)

but i think the troll is a great idea… they make potions giving them troll like regeneration for their champions!
Only works on dragon blood.; 5hp per round
Necromancer (hermit) makes it. Adosian label? Mercat with Adosian script flourishes.
5622 = https://incarna.net/verse/set/glim/sys/hypeasteron/srlm/supp/lang/mercat/

Apshai Worms

The temple of Apshai, with the latest tremors, has cracked and the last of its magics are slowly being released. Without direct intervention, it will not rise again. However, the breeding caul, filled with the Worms of Expedition, is cracked and spilling out and will eventually all die out. The “shamans” are bringing the tadpoles there, sending them into the crack in the vent where water is going in, and the tadpoles are coming out in a matter of a week, and their growth is accelrated for another week until they are fully grown. The corruption of the broken worms fills them with a form of madness – a savage violence.


Forswatch the “Shaman”

Source: (Summoned by Elancil) https://www.5esrd.com/database/creature/demon-cambion/; it uses its powers to appear as a troglodyte and speaks in their language. He drove away the previous shaman of the troglodytes and now commands the most aggressive, savage and violent of the troglodytes.

HP: 49
Warlock 4 – http://dnd5e.wikidot.com/warlock / http://dnd5e.wikidot.com/warlock:fiend
EI [3] Disguise Self, Beast Speech
C [2] Toll the Dead, Sword Burst, Frostbite
S [1 @1st] Hellish Rebuke, Hold Person, Misty Step, Armor of Agathys, Expeditious Retreat
Feat: http://dnd5e.wikidot.com/half-orc > Relentless endurance
Motivations: To arm and agitate the troglodytes to attack The Black Shore and Crestwold/Lilymarch area.
Combat > AC 14 (1 Resilience demon skin)
2 attacks, +7 attack; d=2d4 [Umabkaian broadsword] 9/15/21 + DC 14 Constitution or poisoned
Potion of Necrotic Breath: After drinking this potion, you can use a bonus action to exhale necrosis at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 necrotic damage on a failed save, or half as much damage on a successful one. The effect ends after you exhale the brew three times or when 1 hour has passed.
Rings of Holdout: (Attunement required; evil) 1/day Arcane Lock; 2 charges of Spike Growth; 1 charge of Mirror Image

Gelswatch the “Shaman’s Assistant”

Source: (Summoned by Elancil) https://www.5esrd.com/database/creature/demon-cambion/; it uses its powers to appear as a troglodyte and speaks in their language.

HP: 34
Warlock 2 – http://dnd5e.wikidot.com/warlock / http://dnd5e.wikidot.com/warlock:fiend
EI [2] Disguise Self, Beast Speech
C [2] Toll the Dead, Minor Illusion
S [2 @1st] Hellish Rebuke, Expeditious Retreat, Cause Fear
Motivations: To arm and agitate the troglodytes to attack The Black Shore and Crestwold/Lilymarch area.
Combat > AC 14 (1 Resilience demon skin)
2 attacks, +7 attack; d=2d4 [Umabkaian battleaxe] 8/13/19 + DC 12 Constitution or poisoned
Potion of Heroism: For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the Bless spell (no concentration required). This blue potion bubbles and steams as if boiling.

DEATH OF THE CAMBIONS
“The final blow that fells the large troglodyte causes it to crash down, and it begins flopping and writing in death throes. Before you its appearance changes! Fluids leak, and flesh ripples as it transforms in death. No longer appearing as a troglodyte, the scaled skin and smell of burned flesh and evil malevolence reveals a demon under the transformation! In the air, after it stops twitching, there is a faint smell and taste of cold salt water.”
Sanity or transfixed (Stunned) for 1 round.