Class: 2nd Barbarian (https://roll20.net/compendium/dnd5e/Barbarian#content)
Strength: 16 +3
Intelligence: 8 -1
Wisdom: 13 +1
Dexterity: 14 +2
Constitution: 14 +2
Charisma: 10
Proficiency @+2
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Skills Intimidation (expert), Athletics, Nature, Perception, Stealth
Tools: Gaming [cards/dice]
Armor: Light, Medium, Shields
Weapons: Simple, Martial
Abilities: Strength, Constitution
Languages: Common (not literate)
Powers: Rage (as a Bonus Action > +2 damage, #2/long rest; bludgeon/pierce/slash resistance; advantage on strength checks/saves)
Danger Sense (advantage on Dexterity checks)
Menacing: When you take the Attack action on your turn, you can replace one attack with an attempt to demoralize one humanoid you can see within 30 feet of you that can see and hear you. Make a Charisma (Intimidation) check contested by the target’s Wisdom (Insight) check. If your check succeeds, the target is frightened until the end of your next turn. If your check fails, the target can’t be frightened by you in this way for 1 hour.
Combat:
Armor: [Unarmored Defense; +2/+2] + Shield: AC = 16
Weapon: Spear, Battle Axe
Reckless Attack (Advantage)
Equipment
Armor: medium shield
Weapon: spear, battle axe
Pack: Explorer
eye patch
For Adventure:
Horses, tent, travel pack
marching
Enemy: 15
Corey/Scout 80′ in front 20
Athol 3
Arabus 7
Kelly 20
Arianna
A 4′ gap each, each leading our horse since few have riding skills
Loot
10 hand axes
gp: Corey (?)
cp: 6
vial of green ooze?
Decapitated Athol’s character