Veil – PC for Stormbringer

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Name: __________ AKA: Veil Body Frame: Light – Weight: 120 Height 5’ 8” Age: 25
Background: Courtier Archetype: Noble / Assassin Sanity: 85% Nationality: ½ Filkarian

Str: 13
Con: 16
Siz: 11
Int: 15
Pow: 17
Dex: 18
Chr: 14
Physical Beauty = 12
Hit Points: 16
Major Wounds: 8
Armor:

Traits
Unusual Background – Melnibonean Parentage
Ambidexterity – You can use either hand equally well, you receive no penalty for using your off hand.
Luck – luck allows the user one chance to re-roll an outcome per session.
Fate Taker – Allows you to make anyone re-roll any dice three times per session. (This does not includes the GM)

Skills
Class: Noble / Assassin

Agility Bonus: (+12%)
Climb: 50*
Jump: 10
Dodge: 50%
Ride: 65%
Swim: 45*
Soak: 50%

Communication Bonus: (+10%)
Credit: 25%
Disguise: 65%* (You have disguise instead of Poison Lore)
Persuade: 25%

Knowledge Bonus: (+06%)
Navigation: 50%*
Speak Read And Write Language 60% Common
Speak Read And Write Language Low Melnibonean 40%

Manipulation Bonus: (+15%)
Tie Knot: 45%*

Perception Bonus: (+08%)
Balance: 35%*
Listen: 50%
Search: 25%
Spot: 50% *

Stealth Bonus: (+09%)
Ambush: 50%
Hide: 50%
Move Quietly: 50%
Armor Stealth: 65%*

Attack Bonus: (+15%)
Parry Bonus: (+12%)

Weapon Skills and Damage with Str Bonus
Melnibonean B. Bow 40% / 20% 2d6+1 70/140 Meter Range
Short Sword 40% / 40% 1d6+1
Buckler – / 40% 1d4
Thrown Dagger 20% 1d4+2
Dagger 30% / 30% 1d4+2

You are trained in a Two Weapon Style fighting this causes your Warrior proficiency at 50% to be shifted into Dodge and Soak. When in battle you gain an attack an parry and have optional parry or attack with no penalty with ambidexterity.

Equipment:

Good Cloak
Good Riding boots
Soft Boots
Commoners outfit
Merchants outfit
Purple Towns (Officer Naval Coat) 1st Mate and Pilot
Nobles outfit
Back Pack
2 Water Skins
Tent
(2) torches
Provisions for 1 week
(1) Short Sword
(3) Thrown Daggers
(1) Normal Dagger
Harness for thrown daggers
Pack Horse
Trained Cavalry Horse
Saddle, Bit and Bridle.
Suite Perfectly Fitted of Melnibonean Field Plate 2d4+2 with Helm. Penalty of -25% to all Agility and Stealth Skills.

Special Equipment:
Melnibonean Bone Bow. Quiver of Bone Bow arrows.
Fine Short Sword from Melnibone with a Hilt that protects the hand made of Dragon Bone. Short Sword does 1d6+2 Damage It also has a Con: 15 and a +5% bonus to Parry.

Magic
Virtue of Protection that that encases Chest and Torso – Named: Bastion The Leather Armor stops 5 points of damage. Pow:15 and magically fits sizes 9 – 18. The armor stops an additional 15 points of magical damage. Demon armor can overcome this stoppage by winning in a Pow vs. Pow struggle. The armor prevents knock back when hit in the chest or Torso up to the person Size +5


AKA: Veil
Unusual Background: You were born to a Filkarian Lord and your mother was Myramoyl married to Valharik of Melnibone. When Yarkoon failed for his bid as Emperor of Melnibone, Myramoyl fled the purges and sacrifices. Myramoyl in order to survive married a powerful Filkarian Baron widower and slowly hid herself from the demons that were hunting her.

You appear 99% Filkarian and without knowing your history no one would guess your Melinbonean blood. However, your personality and beliefs follow much more closely to your mother’s heritage. While you lack the skills of a sorcerer you have been exposed to things which would turn most mortal minds to goo. This is reason for your unnaturally high Power attribute.

History: Your mother was the one that trained you in all the skills for your current profession. She prepared you for the intrigues of court and had various fencing instructors teach you about dueling. You have an older brother who stands to inherit most of your late father’s estate. Luckily you have a good relationship with your older brother Donavan Falconloft. You are his right hand man and are currently serving as his eyes and ears in the Purple Towns. As the second son you have some rights to the Falconloft name and have used your influence to be knighted and presented at court.

Up to date – You are a Knight from Filkar of the brotherhood of the Onyx Guard and one of the personal aids to the Baron Juugar of Sunbridge Family. The Baron is in attendance at a resort of Venji on the outskirts of that Capital in the Purple Towns. A growing threat from Pang Tang is being discussed and you are sure that some course of action will be finally decided and hopefully you can insert yourself closer the Baron.

Religion: You attend the Church of Law for appearance but don’t really believe in their Dogma. Instead you lean toward Strassha the Elemental Lord of Water.

Code of Honor:
None – You’re an Assassin.

Cover: You have excellent skills as a sailor and can double as a 2nd or 3rd mate. Also you round out this profession with some skills in Navigation.