Roleplay (@ RP) Rewards

Players unused to role-playing and/or have difficulty incorporating it with a group that enjoys it and uses it to assess rewards can use an easy approach to it. In addition to the listed @ RP behaviors of species or cultural experience that can easily be incorporated into a character, a player may also use a couple basic Behavior Mannerisms. These should be independent of any group bonds, race/species or cultural experience – these are unique small quirks specific to the character.

Personal Mannerisms for @ RP Rewards

A simple phrase and physical behavior that can be actively role-played and observed by everyone in the group’s characters can warrant Rewards.

EXAMPLE: Says “I hate being right” (when they are right) and “I always sleep with my head towards the sunrise to show my appreciation of living to see another day.”