Shoppes (acquiring items and knowledge)

Armor Suits are Defensive Measures that are worn. An appropriately sized and fitted set of Armor will have the same relative impact on Encumbrance, regardless of size. In many settings, there any many individual Notable suits of armor with long histories.

Shoppes represents businesses and services with well stocked and extensive materials related to their purpose.

Shoppe Types

Apothecary

This shoppe sells healing potions and improves recovery after adventuring.

Arcanum

This shoppe sells magic-user scrolls and identifies magic items. Other magic items for sale will vary.

Armory

This shoppe sells all normal weapons and armor. It can identify magic armor and weapons at a higher cost than an Arcanum.

Basement Armory: This is a limited selection for less populous areas. The only armor available are Plank Shields (+1 ac only, no resilience) & Padded Armor (leather armor equivalent, no resilience); The only weapons available are spear, dagger, club, staff, sling, hand axe.

Monastery

This shoppe sells holy symbols, holy water, and healing scrolls for clerics.

Sage

This shoppe sells information, charts, maps, detect magic scrolls and can identity magic items at a higher cost than an Arcanum.