Lores (iBase knowledge sets)

Armor Suits are Defensive Measures that are worn. An appropriately sized and fitted set of Armor will have the same relative impact on Encumbrance, regardless of size. In many settings, there any many individual Notable suits of armor with long histories.

All adventurers are not necessarily assumed to have come from a literate background, but have picked up a body of knowledge through tales, study, and mentorships represented by 5 basic lores. These can be used to discover or hint at revealing information. Some classes are more well versed than others in a lore, represented by a bonus to their checks.

A “Lore Check” is a d26 check.

  • Common knowledge = 3, Uncommon Knowledge = 7, Rare Knowledge = 11
  • A character adds their Intelligence bonus to the check.
  • A character can only make 1 check per information sought. If they do not know it, they don’t get to make further checks.

Lores of the World

Gods, Fiends, Heroes, and Myths:

Magical/Legendary Items:

Beasts and Monsters:

Plants and Nature:

World History:

  • Elves gain a +1 on checks.
  • Such knowledge can also be found in Shoppes