Will of the Principal’s Hand

Will of the Principal’s Hand characters are focused individuals mostly operating and reflect an aspect of a lone Divine Agent – A Hand of the Principal; In this role, they use the secondary Mystic Attribute of Charisma instead of the primary Mystic Attribute their Pathway/Class uses. This requires they have a Divine Principal and adopt the Inspiration Tradition and Spiritual Reservoir along with it.

The primary advantage with this approach is that no institutional authority can Sanction the character and violating tenets is not automatically a transgression – only the Principal can directly sanction the character who otherwise is in Good Standing.


i20™ Will of the Principal’s Hand Details

  1. It cannot gain any spell casting benefits from being Unfettered.
  2. The secondary attribute must be set at the time of Character Inception.
  3. Objects made to augment the SPM (spell casting modifier) of an individual should cost double to cast the initial dweomer (usually a base ritual) in order to leverage the secondary Mystic Attribute. Example: Mystic Focus (Holy Symbol) etc.
  4. Divine places and objects of Focus AND augmentations have an impact 1 less (a minimum of zero) – both good and bad.

iCore iCore™ Will of the Principal’s Hand Details