Combat | DM / Character | Equip
A “Baggage Train” is really just a group of individuals and materials that travel with the Player Characters and provide logistical support. It is a type of Sojourners Kit/Package. Depending on the measure of it, it ranges from simple shelter and services to extensive shelter, specialized services, and constant resupply. The members handle materials/equipment related to their role, inventory, ordering and interfacing with locals. Each time the group stops to make a camp (either by literal camping or finding some place to rent and securely store their goods to create a base of operations) the members work to set up spaces for each PC and to process any related job members have within the camp.
moves at slowest and/or safest rate of constituent parts – vehicles,
Rudimentary: PCs fulfills all roles and wrangles setup and tear down.
make/strike camp: 1 hour
Mounts for PCs must be supplied by them. 4 mules or 2 donkeys & cart for supplies.
Baseline Cost = [cost-portion] x1 per month
Basic: 2 individuals
4
Baseline Cost = [cost-portion] x2 per month
Good: 3
Baseline Cost = [cost-portion] x4 per month
Fine 4+
Baseline Cost = [cost-portion] x5 per month
2 hour camp
skills: Appraising, Tinker (repair armor and weapons not useless)
deal = full share for NPCs then x2 + 5% value of all non-eclusive mundane goods things
camp security systems/guard animals
Morale a+ > rescue PCs/share fate
3 Main Roles Within the Camp
Teamster – Managing shelter arrangements and setup; Hauling, moving, lifting, etc.
> These people ensure the kits, packs, and other personal gear are ready any time PCs leave camp.
Greaser – Managing travel means – acquisition & maintenance of mounts and/or vehicles
Cook – Managing small/portable livestock, sustenance supplies and meal preparation
Fantasy Starting Trek Package