iBase Modern Approach to Basic RP > Combat | DM / Character | Equip
– All hit dice roles must be a minimum of 3; re-roll any below this.
– Each character may be assigned a single Specialty (optional rules)
– Roll 3d6 for stats in order as normal, but your best one can be swapped to the attribute that affects your class the most. Hopeless characters can be thrown away until a viable one is achieved, but will not have a Specialty
Intelligence: will also grant a adjustment when searching an area (1 in d6 to notice something normally).
Basic Lores
Thief “jack of all trades” +1 to any lore of choice @character inception
Dwarf chose a -1! = label is ‘ignorant’? Roll d6 to see
Clerics are icons of their faith and serve to support and defend their associates. On Holy Ground (structure or the altar area of a deity aligned with the character) all attempts at Turning Undead are +1, while Unholy Ground (basically any sacred place not Holy Ground) imposes a -1 penalty.
Elves of the Steel Realms are mysterious, slight, and have an alien countenance and aesthetic.