Samedi during the plan for the revolution in Bondeu

Steel Realms
Dunstrand Rising Living World A n c i e n t   Blood – A Living World storyline
Set in the Grand Duchy of Dunstrand of the [Fantasy] Steel Realms.


Plans for Revolution… where all the character stories for the plans for the revolution in Bondeu.
> TAKEN FROM DISCORD

CY 9143, Month 2, Samedi is exploring the strange disturbance he feels as a druid. He has been following the trail of Belim, and senses the banishment of the Grimmdowns curse. He ventures into the area and its abandoned. He finds the abandoned Briarwood and wishes to reclaim it.

Samedi catches a glimpse of the mysterious elven steed that was left behind. Stranded when the due gate closed, it sought the closest thing to the feywyld and is now hanging out near the old briarwood.

Protects it. It could have closed the dew gate. Or told the PCS how to do it rather. Or it’s horn in sacrifice would have closed it as well. Now the queen of the elves Court is forced to protect it. She reveals herself to Samedi and tells him that the gate is closed and the creature is stranded and he must do everything in his power to keep it safe. She will do what she can to draw some suitable mate so that the noble creature may find happiness though it be stranded on this place.

Well, Samedi runs into the force fo about 50 soldiers/mercs west of Athlapoole.

{made a check} he manages to avoid being seen

{multiple checks} – scouts the area around Athlpoole. Ventures inside and talks to the people. Follows the trail of Belim.

Avoids detection, keeps looking for Belim.

Through the logging towns, trailing Belim. Stops at the Saivelaugh elves. They find him amusing {made a check}

Catches up to Belim in Athlapoole. Helps to map an evacuation path, using old trails in the hills and briarwood if needed.

Is there for the duel.

YEARS PASS

Samedi waits, and in the waters of the pond in the briarwood, he gets a vision – Pony’s mount (from the other campaign) is the only thing suitable when it is released by pony