GM Only Notes for the Steel Realms

Steel Realms

The setting of the Steel Realms has some key features that explain how it came to be in its current state, and even informs its development for the future. Most of this is embedded in the lore and campaign information, but some issues are GM Only Notes for the Steel Realms. These are not critical for the Living World aspects or for game play within it, but for GMs wondering about certain events and entities, these issues may provide a more coherent context.

GM's Guide/Ref

It is a major repository of Equitus Crystals. It is world that is alive, and a world that defends itself, keeping away all the others in the multiverse, allowing the the inhabitants to evolve and drawing power from the Greate Ones nearby to shield it from the Olde Ones machinations.

Realm's Aptitude Powers: Divine, Occult, and Psychic