Description: 5’9″, 142 lbs., ????
Character Points = 0 + 2
Action Points = 1 +1
Aptitude: Kinetic4
Attributes:
Reactions 6 (+1)
Coordination 6 (+1)
Intuition 4
Perception 4
Reason 4
Sanity 2 (-1)
Muscle 4
Stamina 4
Charisma 3
Willpower 3
Vitality 4
Health 4
Appearance 4
Size 10
Resilience = (4×10)=40
Constitution = 4
Good Luck (free), Danger Sense, Poverty, familiarity (club/mace), Kinetic Insight
Upbringing: Urban
Chi = 20 points
Bending (5 points; bends attention away; +1 to sleight of hand, persuade, camouflage, stealth)
Melee 1+1=2 (blades, small), Fend 1+1=2, Evade 2+1=3, Propel 2+1=3, Grapple 1+1=2
Language: Gladnorian 4, Language: Mercat 1,
Climb 2+1=3, Jump 2+1=3, Stealth 2+1=3, Camouflage 2, Survival: urban 3, sleight of hand 3+1=4, gaming 1
Silver = 5+800
1 weeks hard rations, wine skin, 30m knotted rope, grappling hook (rag covered for silence), small crowbar, bedroll, 8 torches, lamp w/2 oils, 2 sets of work clothes, boots, pack
Special: [Cheating] Set of weighted dice: +4 gaming w/sleight of hand
Weapons: Dagger (4 dmg; 2 AM), Club (5 dmg; 3 AM)
Armor: none
The early days of Goshin were spent in petty crime. The parents died when Goshin was 5 and so it came to pass that Goshin ran wild, forced to survive in the Pilum slums without any help. By 10 Goshin had been caught several times for lifting foodstuffs from the market place, and at 11 was thrown into jail for a year. Goshin developed a hatred of the watch and the guard. He tried to go ‘straight’, but his skills were just not leaning that way. At age 13, Goshin had moved up to bigger targets of theft, breaking and entering, thievery in the markets and selling stolen goods in the slums… Goshin got out of the slums by age 14 and is now looking to move up in the gangs of Crow Alley. He’s known as ‘lifty’ for his penchant of lifting purses of people.