This allows the character to consume foodstuffs which normally carry disease, or are not part of a normal diet and play havoc with lesser comprehensive digestive systems, easier. Spoiled and rotten food, mouldy foodstuffs will cause little issue. Any toxins (disease or poison) which are based off being ingested are reduced in effectiveness. Many predators and scavengers possess this feature.
COST/REQ: 2 Character Points; By Species
Any toxins (disease or poison) which are based off being ingested are reduced in the time they last/run by half. Additionally, they are resisted with Advantage.
Any toxins (disease or poison) which are based off being ingested are resisted with a bonus of +2.