Grollen Ranger

Description:

Name(s): Dog man, Fluffy, Fleas,
Status: Alive; Loyalties/Groups: Plains grollens, Handymans Guild, Comryrs Bannermen

Presence
Concept: Grollen ranger, emissary.
> Purpose: To be determined
Description: Southern Grollen, Male, 6’9″, 225# lbs, white skin, grey hair (everywhere), Gold eyes, Left handed
> Size: 12 / Size Factor (SF) = 1
> Markings:
> Looks: Normal (no adjustment on social abilities with attractable targets)
> Essence: 8 (12-2, -1, -1) Land of the dead, saving Striker, Good luck
Mannerisms: Distant, and aloof, ever gazing towards the horizon.
> Social Standing: Commoner / Pedigree: Banner man, emissary, Private 1st class (Specialist) Wage 40×2

Aptitude
Kinetic 5
Attributes
Charisma = 3
Intuition = 6
Perception = 8+1/2
Reactions = 6
Reason = 3
Sanity = 4
Strength = 8
Vigor = 6
Size = 12
Visage = Normal

Traits
Awareness: Enhanced Senses: Hearing+4. Sight+4. Smell+4.
Background: Equipment.
Behavior: Code of Conduct: Pack Hunter. Combat Discipline, Campaign Discipline. Compulsion: Bloodlust: Minor.
Kinetic: Chi Channeler: 2. Chi Pool: 2.
Physical: Assets:2. Natural Armor: 1. Ranged Training. Robust Constitution. Toughened: 1. Toughness:1.
Mental: Natural Athlete.
Transcendent: Good Luck. Group Bond.
Other:

Wounds:
Internal injury (-2 health)
Head wound (-1 to direct charisma and reason checks)

Familiarity
Weapon: Polearms, Bows, Shortsword.
Place: Arctic, Plains, Arid, Lowland
Lore:

Skills
Athletics: Climb: 1+2. Jump: 1+2. Mobility(Running): 1+2.
Awareness: Meditation:1.
Combat: Armor Use: 1+1. Grapple: 1+2. Melee:3+2.
Communications: Language: Grollen(Hruuba):4. Gladnorean:4.
Defense: Evade: 3+2. Soak: 1+2.
Knowledge: Survival: 3+1, Military Lore 2, Team Tactics 2
Ranged: Propel: 2+2. Shoot: 7+2/3.
Stalking: Camouflage: 1+2. Stealth: 1+2/3. Tracking: 1+2/3.

Special Abilities
Kinetic
Chi Pool (1) =
5Chi = +1/2 For senses ( perception 10 for PER). 5 Chi = +1(X1-4) Result reduction negation.

Combat
Health = 78 84-6 (Land of the dead, saving Striker and internal wound)
CON: 8
> Endurance Threshold (ET) = CON + Toughness Levels + Survival Proficiency Level
Familiarities:
Tactics: Ranged.

Equipment: Grollen Longbow: 5(Aim)1(Shoot)AM, 14 Base Dam. Armor Piercing. 80Metre Range.
10 flight Arrows (x2 range), 10 Barbed arrows (2 Aggravation, +1 base Damage),
Ignition Quiver, 5 Arrows can be prepped to ignite when drawn (
2 fire damage)
Med. Spear: 4AM, 9 Base. Throwable.
Dagger: 2AM, 4 Base Dam, Throwable.
Armor/Defenses: Studded Leather 15FV, 10 Armoring, 90HP, 60ENC.
Reinforced Ring Mail: 14FV, 180HP.

Encounter: [for casual, low threat, about town type situation or stripped for full combat] Day: [for day trip, where sustenance and hydration is important and always having min supplied for single night] Travel: [pathfinding, multi-day trips] Mounts/Vehicle/Carry Assistance
History
Created: 1/1/2014 (orig)/System: 5.x > Revision (version # or milestone)
[What happened After After Character Creation]

Bio:

Assets 4

Background
[What Happened Before Character Creation]

Activity Record
Character Points

Action Points
[Total can never be higher than CHA rating]