The Gruxand Problem

This was originally a side trek in the midst of the dream cloud.

Rewards

Loot in the Wizard’s Tomb

There is a secret door that leads to a vaulted ceiling “tomb” that holds the body of the clone, asleep. Along with it is a chamber full of loot, fully catalogued.

Assets:
Potion healing x3, greater healing x2
Longsword +1 – Septim’s Spike (mercenary of Rhyl, beautiful adornment)
Shield +1 – Greater Bulwark of the Order of the Silver Talents
Dwarven Scale (extra resilience; x2 value)
Potion of Jumping x2, Potion of Heroism x2
Ring of Spell storing: Charm Person (undetected; blessed by Ezrilus)
Scroll of Protection from Necrotic, Scroll of Protection from Cold
Bracers of Roping; 1/Short Rest 60’ rope secures itself if there is a place for it and being held – cannot be shook off until climbed up or choice
*Dagger +1; Narcosian Blackshard (chill touch if it hits undead; detects undead in 30’ [active])
Brassard of Swimming; [Berylian Navy] Advantage on swim; no reduced movement
Sash, boots, hose and kerchiefs of silk and satin; Set of Court clothes; Set of Nice Clothes x3
Death Guard’s ointment (3 doses; of the Lich Lords) – 1 application makes stealth impossible (from the stench), but gives you one use, for the next 24 hours, of Relentless Endurance: When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 hit point instead.

Potion of Lifelessness (Lich Lords? Specter Lord is known to employ this. A secretive formula which spoils stealth but causes the wearer to not be noticed by animations.
Scroll of: Scorching Ray, Feign Death, stone skin
Pennon: Filthy and covered with blood and flecks of intestines. It is unrecognizable, but all evil characters within 10’ gain +1 AC and +1 healing from evil sources. If cleaned, the pennon crumbles and each good character in 30’ gains an Inspiration. The pennon is that of the Mountain Stewards of Dundaria.
https://incarna.net/verse/set/steel-realms/places/dundaria/mtnsteward/