iBase Modern Approach to Basic RP > Combat | DM / Character | Equip
Baggage Train rules for the Quartermaster Player Role
A baggage train is a substitute for strict Encumbrance. Rather than track what each individual character is carrying, the baggage train capacity is the encumbrance capacity of all PCs, and Retainers (min. 2 hired only for this job) combined.
The normal encumbrance for coins is used. A weapon counts as 10 coins. Armor and shields count as 20 coins. Small items (gemstones, etc.) do not count towards encumbrance.
This baggage train costs 50sc and moves at a rate of the PCs slowest character. If the PCs flee or die, it is lost.
The baggage train itself will have an adventuring kit, a vial of Holy Water, and extra club, spear, and shield for shared use that does not count against any baggage train capacity.
The PC group cannot perform stealthy activities within 90’ of the baggage train.