The Olde Ones… one of the Firsts entities.
The Pillars of Creation: Ego came to the Firsts when they became so expansive, they touched the foundations of The Aether. With every communication between each other, it rippled across the multiverse like a plague upon their kind. They began to experience ‘want’, to feel like they needed something, as if they lacked completeness. And then, fear crept in. Not conscious terror of anything, but the primal fear of losing the something that they now desired. Seeing what the dragons had become, they sought to emulate them, but did not wish to encase themselves in vulnerable material forms that could be subjected to the ravages of time and limits of space. Nor did they wish to spend billions of years evolving. They sought the one place that could have the power to transform them instantly – The Void.
Twisted Evolution: So great was their power, and vast their presence that the void did not negate them. Their desire to emulate the successful draconic evolution was twisted. They were forced into material forms, but beings unlike anything the majestic dragons had become. Undying, outside of time, and with their own consciousness that extended across the multiverse – they had become a terrifying power. An existence that had at one time been easy to process by beings of energy so vast, was now shunted into a small form that grappled with the ageless memories of space-time they could no longer process. The energy coalesced into madness and raw power. Their thoughts may have hundreds of years of lucidity, but always return to madness.
They wield the power of the Void, and the limitless vision of insanity with the touch of infinite possibility of The Aether. With ego and fear came lust, and envy. They made new species, and sought to counter each other and conquer all they could. Many warred among each other bringing death and destruction on a galactic level to other species. They could not kill one another, though they could divide their forms into parts, entrap, sleep, and shatter the mindscape of their brethren, but they can never truly die.
The lust to possess what the wise and venerated dragons had, drove them to exploit entire populations and worlds to worship them in ways only the doomed and mad would come up with. They bred prodigiously with any species they could – reveling in the material lust that had always been beyond their interest. There is no reckoning between these creatures and any other higher order being. They cannot be controlled by so-called gods and demiurges – though they can be bound or lulled. Such is the way wherever any appear, drawn by populations of potential worshipers. Where possible, they are bound and mentally chained, caught in a maze of their own madness. So great though is the power of the Void in these creatures, it gives rise to chaos and always a way is made for them to be awakened and go forth again. It was mostly draconic species that gave the name “Olde Ones” to them, and spread their tales.
Unlike true Divine Entities that rely on bonds of Shared Litany, Conviction, and Synergy, worship is to no real end – it does not support or empower them like a Divine Principal. No agenda, merely whim and madness. But worship they demand – to feed their ego.
Like dragons that they emulated, they have powerful dreams. Even while bound, their power transcends time and space, dimension, sphere and plane. They work their mad and seemingly capricious designs from galaxies away. Those seeking to acquire power swiftly, with the freedom from any other duty or attachment, and willing to pay the price are targets of these wandering olde one awareness. The acts they require may seem innocuous – but time and space are playthings only. A hurricane started by butterfly wings is part of the peril. Of course they may just ask for some random act or task that directly targets another entity for death. The fear of death is like an aphrodisiac for them, for they cannot die and know it not themselves.
Hardrache Entity: A Hardrache Entity (“har-draeke”) is a dream fragment that coalesces into a Material Presence of High Order with a Glooming Bond. They are practically immortal, and have a vague awareness of the entity which they are part of and the mission it is serving.
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