Hard Damage
The d20 System™
damage types have a close corollary with
iCore variant, but not exact.
Hard Damage is a type of
Damage that is deep and long lasting because its inherently destructive beyond just physically intruding into a body. Burning from chemicals or flame, etc.
Base Healing Rate/Recovery: Hard Damage is normally healed at the base rate of 1 per Long Rest. It is not remediated using normal means that restore Health, unless noted.