Hard Damage

The d20 System™ damage types have a close corollary with iCore variant, but not exact.
Hard Damage is a type of Damage that is deep and long lasting because its inherently destructive beyond just physically intruding into a body. Burning from chemicals or flame, etc.

Base Healing Rate/Recovery: Hard Damage is normally healed at the base rate of 1 per Long Rest. It is not remediated using normal means that restore Health, unless noted.