Character Sheet 2015

Name(s):
Status: Alive; Loyalties/Groups:
Presence
Concept: [note Archetype] + [character kit/background] and/or brief idea
> Purpose: [if trait is possessed; or higher purpose – otherwise put “Open”] Description: [race + stock], [gender], [height], [weight], [color] skin, [color] hair, [color] eyes, [side] handed
> Size: [10] / Size Factor (SF) = [1] > Markings: [tattoos, scars, etc.] > Looks: Normal (no adjustment on social abilities with attractable targets)
> Essence: current SAN x current CHA [+ track adjustments] Mannerisms:
> Social Standing: (current) / Pedigree:
Aptitude
[Kinetic 3, Divine 2] Attributes
Charisma =
Intuition =
Perception =
Reactions =
Reason =
Sanity =
Strength =
Vigor =
Traits
Physical:
Mental:
Other:
Skills
Athletics:
Communications:
Knowledge:
Stalking:
Special Abilities
Divine
Synergy Pool (0) =
Occult
Mana Pool (0) =
Kinetic
Chi Pool (0) =
Psychic
Focus Pool (0) =
Combat
Health =
CON:
> Endurance Threshold (ET) = CON + Toughness Levels + Survival Proficiency Level
Familiarities:
Tactics:
Equipment
Armor/Defenses:
Weapons/Offense:
Typical Clothes:

Encounter:
Day:
Travel:

History
Created: 1/1/2014 (orig)/System: 5.x > Revision (version # or milestone)
[What happened After After Character Creation]

Background
[What Happened Before Character Creation]

Activity Record
Character Points

Action Points