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Versions and Game Development
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Versions and Game Development
you will see this in many places:
Mechanics:
Variant
Option
Some iDnD content
Some iCore content
Game Design
Content Standards
Templates (for copy/paste)
Adventure Template (current)
Cultural/Regional Experience Template
i20 Character Page Template (hosted characters)
i20/iCore Tabbed Display Template
Faith Template
Feature Template
Incarnations Template (periodical)
Item Template
Knowledge/History Template
Mystic Item Template
NPC Templates
Order/Institution Template
Ritual Expression Template
System Brief (star/planetary)
Emblems (for table top play)
Wounded (table emblem)
Organizing Setting Based Content (web-based)
Art Standards
Incarna 6/Cornelia Yoder (srlm map)
Content Stds: Indicators and Prompts (copy and paste)
Content Triggers for the Site
Design Guide
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Admin
Fresh Pages
Development – Features
Incarnaverse™ Materials
Incarna Mysticism
Incarna Principles
Adventure Principles
Business Principles
Game Master Principles
Game Play Principles
Group Principles
Player Principles
Incarnaverse™ Lifecycle Materials
Effect/Mechanics Design Notes
Incarnaverse™ & Game Design/Development Records
Game Standards
Outcome Resolution Methods
iCore Outcome Resolution Method
iSwift Outcome Resolution Method (d20 ONLY)
Game Standard Ranges
Practice Standard Range (Skill/Trait)
Game Standard: Scales
Game Design: Access Scale (5)
Game Design: Acuteness Scale (6) / Impact Scale (3 sub)
Game Design: Reservoir Scale (5 states)
Game Design: Harmony Scale (5)
Game Design: Practice Scale (5)
Version Specific Designs
i20 Design Materials
5e Specific Design Materials
iCore Branch
Accounts and Users \Archive
Business Functions
Calendar [Business Function] \Archive
Magic
Original NDAs
Character
Social Functions \Archive
Gaming Contract v1 [Social Function] \Archive
Technology History
Alpha 1
Changelog
Alpha 2
Changelog
Alpha 3
Changelog
Beta 1
Changelog
Beta 2
Changelog
Beta 3
Changelog
v1 Incarna [Archive]
Artwork Log
Changelog
Mystic
Character
Development/Test for i1.0
Version 1a iCore
Changelog
Version 2.0 iCore [Archive]
Mystic
Character
Development/Test for i2.0
2.1
Changelog
2.2
Changelog
2.3
Changelog
2.4
Changelog
Version 2.5 iCore
Changelog
2.6
Changelog
2.7
Changelog
v2.8.0 iCore [Archive]
Changelog
v3.0.0 iCore [Archive]
Change Log for v3
Development/Test for i3.0
Archetype Kits (test/dev i3.0)
Low Sanity (test/dev i3.0)
Shield Descriptions
Group Luck (test/dev i3.0)
3.1
Changelog
3.2
Changelog
Version 4 iCore
Changelog
Combat Survey 2015
Development/Test for i4.0
Version 5 iCore
Changelog
Development/Test for i5.0
Questionaire-Traits1 for v5
Questionaire-Roleplay1 for v5
v5.5 iCore [Archive]
Development/Test for i5.5
Action Pool/”Blue 2.0″
Pattern Materials v5.5 Archive
v5.5 Characters [Archive]
Traits
Tour of Duty 5.5
Version 6.0
Changelog
Development/Test for i6.0
Mystic
Powers List 6.0
Character
Vocations – Last Version
Play
Actions
iOriginal Branch
i20™ Branch Essentials
i20™ Version Announcement
i20™ Sub Branches (5e, etc.)
Incarna d20 – v5x
2022 i20 (v5) Archive
2023 i20 (v5) Archive
Characters
Change log + Archive for Incarna d20/DnD v5
d20 5e Essential Record
Incarna Basic DnD (iBase)
d20 Work Collaboration Summary for Mario Kundzins
d20 Skill/Tool -> i20 Feature Map
The “Essential” Set/Approach
Why do a d20 Version?
INCARNATE (a periodic periodical for Infinite Incarnations)
INCARNATE 2023
Incarnate Issue 1, 2023
Incarnate Issue 2, 2023
Archive (iCore INCARNATE periodical)
INCARNATE v1.x
INCARNATE v2.x
INCARNATE v3.x
INCARNATE v4.x
INCARNATE v5.x
INCARNATE v6.x
INCARNATE 2024
DnD 2024/5.5 Response
Can Spell Casting be done with a secondary attribute for i20?
Handling Perception in i20
The Ability Score Increase (ASI) for i20
Incarnations Side Talks 2024
Pursuit of Plusses and Resilience (side talk)
When Mechanics Substitute for RPG Flavor
Practitioners of Shallow Occultism
Conjuring Better Items
i20 Skills for the Future
Advertisements and News Pubs
Camarilla Vampire Noir Jan. 2009
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