CAMPAIGN CHRONICLE >> The North Revealed is a Living World campaign set in The Northern Hearthlands/Grand Duchy of Rhyl of the [Fantasy] Steel Realms.
** The source of the following material is from this campaign. **
Historical 1 Shots: Night of the Owl | Brother Wolf, Sister Moon | To Kill a Mockinghag | Just Another Macguffin
A series of scenarios were run that all have an impact on the current state of the game world for the North Revealed campaign taking place in the Grand Duchy of Rhyl.
Fighters adventure > The magic idol was taken away safely and the forces of the Duke were warned and the War of Rundleman’s Revenge ended favorably in CY 9041 ultimately for Rhyl.
Druids adventure > The Lich Lords did not breach The Autumn Wall and saw the Moonrise of the Greenwood Knot.
Barbarians adventure > A massive outbreak of terror and sickness was averted with Blacknail the Hag killed, but the captives that were freed were unknowingly already dedicated to the hag and became her daughters… sort of. The four of them each got power from their blood, but became outcasts and exist on the edges of the society in The Wyldes.
Rogues adventure > The agent of the Tea Lodges secured the item, the Salamanders Guild did not; This is part of the Tea House Revival of CY 9126 – 9130.