Yog-Thul Returns

Yog-Thul Returns? (dead fiend of the outer dark)

  • A group calling themselves “” party has crystal ball, Yog-Thul senses the presence of the crystal ball, reaches out, and possesses it and leads PCs on
  • Use common name of rhyl cultural experience
    Cleric of Ikribu – took crystal ball from family chapel
    Fighter whelm follower
    Fighter balthazaar follower
    Bard of Boreal Tradition
    Wizard from halas blaze

  • a bunch of dumass adventurers stumble into the tomb, you think must be possessing one of them and absorbed
  • Potential Outcomes

  • coven survivors, bloodline
  • rescue the possessed person – maybe they are second son of nobility
  • stop Yog-Thul before becomes powerful
  • gain forbidden sorcery knowledge
  • powerful evil patron?
  • item of power
  • The PCs meet a man who claims to remember a hundred thousand years (jumbled memories of all the dead sorcerers from Asheroon – but he was made living again and is going insane). Obsession. He calls himself a secret king with ancestral bloodlines. Persecuted in his vision of the past. He made his own runic symbols and quasi language wandering by himself. The black sun is his symbol. Does this relate to old Kingdoms of Rhyl and the grants? Remembers a time of witches. He is a sorcerer that has broken free from the sunken lands where he had been imprisoned for thousands of years. Mentions the blade by name, says he is seeking for it.

    A scar across multiple layers of reality.
    Handle the blade as it it were a sleeping serpent
    The blade purred
    https://dnd5e.wikidot.com/sorcerer 5th only? But 10 sorcery points!