The Witch

The Witch is the name given to an entity which has none, or rather many. It is many faced, its desires mysterious, its manifestation innumerable, and powers seem limitless with its many combined forms. It is the intimate practice of mystic arts – purposeful and with great intent. Within any given setting in the iVerse multiverse, like magic itself, may have many expressions. It is dominantly a female expression and venerated by many cultures. Prime Entities can sense its presence, and often are antagonistic to it – but there is little they can do to quash it.

The Witch has access to only memories its manifestation has garnered. It often has intuitive knowledge of the mystic, occult and religious aspects, beyond the scope for the setting they are in.

Faces of the Wanderer

The Witch is most often seen as a single or triple countenance. From crone to teen.

Historical Manifestations: Hecate, Trivia, Morrigan, Ereshkigal, Heka… Ezrilus of the Steel Realms.

This entity is a strange Great God manifestation of one of the Greate Ones. It is part of the iVerse Principle Collective expression of Firster entities.