SYSTEM: D20/Dungeons and Dragons™ 5th Edition©
Characters are hired to intercept a shipment of something that is being smuggled on the Tarmysian Coast.
Location: [Steel Realms] The south-eastern coast of Tarmysia is some desolate and often empty land.
Premise: A band of mercenaries is escorting an object down the coast and the PC’s must intercept it.
Story and Progress: The PC’s must determine the best place for an ambush, be inserted along the coast, intercept the object, and meet up with the band that hired them to get extracted.
> Outcome(s) > The PC’s will either have the object or not – if not, the band who hired them will attempt to murder them and dump their bodies in the swamp.
Challenges: Strategy for least danger to party, blending in with locals, fighting the guards and/or mercenary band to get the object.. and getting out.
Rewards: 500 silvers and 2 horses.
Entire background of events leading up to the point the characters enter the picture.
What the Characters Know: Common knowledge and Uncommon [what checks are required?].
Hidden Knowledge: What is completely unknown to the players (and perhaps to the NPC’s!).
- Characters enter the picture…
Narrative for the characters to get them into the adventure.
Key Character Template
Who they are…. and their role in it all.
Motivations: What does the character hope to achieve?
> Aversion(s) > What do they hope to avoid or will not do?