Pellan (Koreelam and Haywerth; “Treefell Settlements”)

Steel Realms
Pellan is a town of the Riverdan of Bondeu. It is the center of the “Treefell” locale – the primary logging activity by the Riverdan. Pellan is the largest and home of the three settlements of the Treefell. It is the only one with any notable defense (a robust trade inspection garrison and town watch). It is along the stretch of the ‘Treefell’ locales that the forest’s abundance managed by the elves, is greatest and taken advantage of through logging and some cutting.

It is part of the three townships (Pellan, East Torbin and West Torbin) that once, and now recently again, either log or trade in lumber from the Grebell Forest through the Saivelaugh Accord with the elves of the Saivelaugh Weald. Pellan (and the ‘Treefell’ locales) is the primary logging center. All trade goes through East and West Torbin (where most of the cutting into lumber is done), and is carefully monitored and reported.

Services: ** | Comforts: ** | Friendliness: ** | Law/Order: *

Institution: {inst-name} > Primary Services Secondary Services

Type:

What you Notice (on arriving): Everything around this place seems built around logging. There is a mill, a wagonwright, and lots of loggers and teamsters, but few full families. A single Inn stand on the crossroads, and a small caravanserai for lumber merchants across the street from it.

Hospitalities: *

Greater Sovereignty

Governance: Mayor

Population: 400 + 200 laborers

Defenses: Volunteer Town Watch of 12

Groups:

Commerce: Logging

Trade Regulation Office: The dominant interests of the logging trade make their home here. It is a fortified garrison with weights, scales, documents, and home to inspectors and scribes (about a dozen) and enforcers (about a dozen). There is a jail and impound yard as well. The lot is on the northern outskirts, behind a 40m diameter circular wooden palisade about 3m tall. It has a 6m tower that overlooks the road and a gatehouse, stable and pens, kitchen, garrison, commander quarters and office.

  • Current Overseer: The Sunbelt Merchants of County Faer

    NEW LOGGING: The “uncovering of the village” is the stated goal of the current Sunbelt Merchants out of county Faer. They have gotten a writ from the Burren family to log trees equal to the backlogged amount (written into the Saivelaugh Accord) where for 20 years nearly nothing was logged. They feel entitled to the ‘back-owed’ amount and this is causing tensions with the elves.

Southern Hitch

Southern Hitch is a glade on the south side of the road that connects the Treefell settlements. It was once a shrine to the Wyld Faith, but it has fallen into disfavor since the Lightbringers have made inroads. It was also the place where meetings between the elves and humans met to discuss the logging accord. There is a place where the parties can leave messages, though it is rarely used. Human treat the place like its haunted, the elves treat it like its polluted.


Other Treefell Locales

Village of Koreelam (overgrown)

This village is currently overgrown and abandoned for the most part. The Grebell Forest grew over the road that runs between Pellan to the south and Serdoff to the north ages ago. Only a few stalwart folk live there now, mostly using the forest as cover for shady doings and the threat of the proximity of the elves to keep folk away. In the last couple decades, logging lapsed around here, in that time, the forest grew over the road and village.

Hamlet of Haywerth (nearly overgrown)

Haywerth is a sleepy place in a dip in terrain between Koreelam and the town of Serdoff. It is a place of small lakes, a stretch of flooded forest, and where migrating birds make their home. The fish population is abundant and well managed – a side effect of the verdant nature of the Grebell Forest. It is almost as if some effect keeps things lazy and even tempered here – though most of it is just the culture and way of life. Apiaries and wild flowers are tended, honey, mead, fish and some small logging (mostly custom furniture of very hard wood) and a slow, easy way of life are the things of note here.

Related Adventures Materials

  • Battle of the Pellan Fields
Realm's Aptitude Powers: Divine, Occult, and Psychic