Starting Limits (“Newby”)

Impact > Neutral (GM assigned)

Story Hook ++

This presents a good opportunity for adding Character Story elements to the Character.

The “newby” is just a character lacking much real experience. New players and those wanting a good challenge with maximized character development (i.e. starting them off without much ability) should make a Newby character. These are assumed to have little training and are young and inexperienced. It does not reflect their intelligence, stamina, or strength of character – these characters are powerful enough to survive as starting characters.

Common Impact: Starts with one LESS available Milieu Measure for Experiences.


i20™ Newby Limits Details

i20 [specific] Requirements:

iCore iCore™ Newby Limits Details

iCore [specific] Requirements:

  1. Only a single Skill may have an adjusted, fully proficient level of 4.
  2. Average starting CP = 20 + starting CHA rating > 3 (a 4 CHA = +4 CP).
  3. No other Skill may be above an adjusted level of 3.
  4. Can only possess a single Trade Skill, with an adjusted level of no greater than 2.
  5. Cannot start with a Preferred Item/Weapon - they are not experienced enough.

This Feature reflects the “Gritty Realism” of the Incarna Approach to Character and Story.

Campaign Experiences are generally ASSIGNED by the Game Master. This is considered a Best Practice approach.