Eye of Dimov

Steel Realms

Dimov was a Magus from the southlands known for summoning minor demons and shadows. In all occult circles know it as an ancient evil eye, enabling its host to “see” horrors of other worlds. It is mentioned in a few occult books as a blasphemous item of demonolgy that will draw hate and scorn to its possessor.

Eye of Dimov

Eye of Dimov


Incarna d20™ [TITLE] Details/Mechanics

This content is part of the i20™ Variant for the d20 System™.

d20 [specific] Requirements: Occult Aptitude 1 OR 3 [Occult] Allotted Essence.

iCore [TITLE] Details/Mechanics

Requirements: [Fated] SAN check when inserted into host’s socket; failure means permanent -1 SAN, -1 RES, -1 VGR; Any Youthful Appearance is lost and Looks are reduced by 1 level (min. “Ugly”) while in host;
Common Effects:
Form of near sighted – all ranges for weapons are halved.
Code of Conduct: Good is prohibited.
Those looking at it directly must make a WPR check or react negatively towards the host.
Each time the host body unshutters the seeing (uncovering it, etc. – even sleeping) they take 2 fatigue damage – no resistance.
No follower of the Church of Light can touch it willingly.
While the eye is open, it radiate an aura on unease (Ride checks -1) to all sentient things.
Aura: Essence = 4
Bound Effects: [REQ] -1 Essence permanently to attune the item.

> When the eye is inserted into the socket, the character must bind the item to them or it will be rejected by the body, causing aggravated bleeding for 100 rounds.
“See” into the shadow realms nearby and see any shadows by concentrating for a round (SAN check)
+2 Astrology Skill
+4 resist void wash
Can see ‘life’ (level 0; by concentrating for a round roughly how much Resilience the target has).
+1 damage with the Worm Tongue spell; Higher Order creatures resist at -2
all uses of the Unnerving Stare spell by the host suffer a -2 to resistance checks
+1 tracking checks if a personal item of the target is possessed
If the character does not have any Void aptitude, that may sacrifice a second point of essence to call the Lovigdril power of Fizure:

> 3 SAN cost for 48 hours) A gloom descends over an area 5m X 5m up to 100m distant and an minor onus (a measure of bad luck) falls upon all those who the seer’s gaze falls on who fail to resist with CHA-4. Costs 1 SAN for 1 hour.

Original: Eye of Dimov; -1 SAN, -1 RES, -1 HLT, -1 APP; “see” into the shadow realms nearby and see any shadows, +2 astrology, +4 resist void wash. Can see blood and life – also serves to detect undead on sight. The eye appears as a broken egg – as though the shell were black and yolk a sickly green. Each time the host body unshutters the seeing (uncovering it, etc. – even sleeping) they take 1 fatigue damage – no resistance. It is mentioned in a few occult books as a blasphemous item of demonolgy.

About/Chronicle

Knowledge is broken down by ease of discovery/availability. If nothing is indicated, assume Common Knowledge.

Common Knowledge / Easy Difficulty

Most Recent History

Commonly Understood Origins

Commonly Understood Development

General knowledge…

  • Key Places
  • Key Entities
  • Key Concepts

The eye appears as a broken egg – as though the shell were black and yolk a sickly yellow/luminescent green. It dries the skin out around the socket and the host will never blink it.

Uncommon Knowledge / Average Difficulty

Dimov was an ancient sorcerer and leader of the cult of the Black Mother (Gloom Bringer). He was a slave in service to the wizard Gemeran of Southgate, and he was freed when the enemies of the mage invaded his tower and destroyed him. He learned magic by his years of watching his master, and then stold many of his works and taught himself the rest. His quest was for revenge on the Dust Brothers that had sold him into slavery (tentatively allow in Soughtgate at the time) and worked tirelessly. He gave his soul to the dark goddess to get the inspiration he needed to make the leaps in learning required. Dimov willingly gave up his eye in sacrifice to his goddess in exchange for the “sight of the dark gods” that would allow him to find those who made him a slave. In 7939 he used his new found power to find and lay waste to the small tribe of Dust Brothers. His exploits in the south are mostly lost to legend – he seemed to be everywhere at once for a few decades. For decades he was a scourge in the south lands – inflicting loss after loss on anyone he could squeeze a few coins from – no matter their cultural or political affiliations.

Rare Knowledge / Very Hard Difficulty

Eventually he was rumored to fall in with a roving band of Orrish. He was killed in 8014, near Ados while raiding a Ducateon Holt. The eye itself lifted out from his corpse with a will of its own and vanished into the dark. It is also said he died in a wizards duel with Nardon of Ados in 8028, and his finger nails (embedded in his unholy staff which burned in his hand) and left eye were said to have been imbued with other-worldly powers for which magi have fought over since.

Obscure Knowledge / Near-Impossible Difficulty

Note: Secret Knowledge is information not available in any known references; It is not necessarily Forbidden Knowledge.

Other Materials

Realm's Aptitude Powers: Divine, Occult, and Psychic