[Base] d20 Bard Class Variant

These rule changes are for the d20 System™ as represented in the Basic Rules presented in full as The ©Players Handbook.

     ONLY Applicable to the Incarna d20 Variant      

Universal for all classes: Starting Equipment and Money = By campaign setting – DO NOT USE THE ©PLAYERS HANDBOOK.

Primary Aptitude(s): Occult (College of Lore), Kinetic (College of Valor).

Magic/Spell Changes: By default, all ‘spell casting’ follows the Empowered Magic rules that remove the “each round” aspect of most spell saves. This class uses Spell type castings for determining Casting Constraints.

Long Life Thread > If a character can cast the following spells, their impact is reduced; d20 Raise Dead and equivalent/d20 Revivify and equivalent: Creatures with a Long Life Thread (ex: Elves) cannot be targeted by either of these spells (they simply fail) – it takes stronger spells to impact the character enough to bring them back from the dead.

Character Features

  1. The Bard’s Spellcasting Focus is by definition their voice and playing. By this measure, they should not be able to cast spells without the ability to sing and/or play an instrument. The following change applies to this:
    • A bard can hide their spell casting using their natural abilities with a DC 10 Charisma (Performance) check. Otherwise, anyone observing it knows it is a ‘casting’. An instrument can suffice as a Material component.
    • Focus Point: A bard will also have a powerful keepsake or memento that reminds them of their struggles and performances. This is the equivalent of Wizards Arcane Focus.
  2. Tasha’s Cauldron: Additional Bard Spells (Optional Feature)