The barriers between worlds and realities are thinnest here. The area is legendarily evil and inimical, not considered safe for anything. Millions of restless spirits, dreams of gods, and memories of horror and violence roll over the blasted landscape. The death rattle final breath of millions of the dying still echo and reverberate in the winds. Screams of pain, battle sounds, prayers of the living to forgotten deities from “the olde Seat of Grey Birds”, and the gibbering of the mad fill the air.
Strange storms of magnetism and lightning appear without warning. God’s breath (white/a fog of dead silence), ice (dark green) and fire (light blue) arc out in all directions. These are thought to ocurr on places where a drop or more of gods blood spilled in the battles here. They give birth to all manner of foul and strange creatures; These run amok in any random direction, threatening all who come into their path until they are killed. This happens every day, sometimes multiple times.
Dominating the southeast is Mt. Doom, where the Unholy Trio first set foot on Helca. A massive, slumbering volcano with activity that is barely measurable. South of it sits the remains of Black Wound – a volcano that last erupted in the Epoch of Celestials, blasting its dome and one side high, and tearing a massive gash eastward for miles. It rumbles constantly, and lava slowly oozes down when the caldera fills, in a south path where there is least resistance from the built up hills of the Black Wound.
Nightmares or dreams uplift = yes; can gwt spell knowledge, or skills?
Electrical storm life a blood cauldron rite
Meditation = no