Adventure Scenarios for Incarna

All Game Management materials are built with the documented Incarna Game Design elements.

Adventure is a huge part of the quality of play in an role-playing system. Adventures listed here are adventures written for the various versions of Incarna. Most of them are part of a larger set of inter-connected adventures (a “campaign”), and those are woven into a Living World” arc.

ADVENTURE PRINCIPAL: EASY TO SCALE

Do not let strict campaign or challenge level dictate your use of adventures. Both the story and play and PC capability should be able to be modified to support most measures of adventure requirements. A good Game Master can generally use the Incarna principles, system & tools to support them in telling their story with whatever characters and circumstances the Players have.

Adventure Requirements

Other Adventure Resources