Mizras, war god of the Steel Realms

Steel Realms

>General Motto: “The highest glory is found in conflict, heroes arise only from this.

Quick Reference: Mizras is a Divine Principal associated with war, tests, and combat; They are an entity that reflects the powers of Conviction through Essence. This deity has affirmed participation in The Godspeak Accord. They are part of the pantheon of The Grey Way. Mizras has also commanded his followers to tentatively support the Oath of the Day Watch – if darkness wins, there will be no noble glory in combat. Beryllide armaments are highly prized by the followers of Mizras. At one point, though not for centuries, the warrior followers practiced the speech of “Cutglib“.

Aspects Known/Common Associations

Major Aspects: War, Courage, Command, Victory (at any cost) ; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.

Minor Aspects: Leadership, Might, Military

Symbolized Role(s) and Value(s):

Credo: Combat is the greatest contest and through it one’s power and merit shine forth; honor the foe that honors you; nothing says the edge of war cannot be blunted by the path of peace; peace is a temporary state of non aggression. Bend the wind of war to a just cause and the foes will line up like wheat for the harvest.

Emblem:

Sacred Observances: (These are reflected in the faith’s General Liturgy.)

  • Sacred Events: [Sacrosanct festivals and milestone celebrations] >
  • Sacred Places: [Sacrosanct locations and Pilgrimage sites] >
  • Sacred Dates/Days: [Sacrosanct times of the year, recurring days of celebration or rest] >
  • Sacred Times: [Sacrosanct period of a day, week, month, season, or year in a cycle] >
  • Sacred Life: [Sacrosanct plants, animals, monsters, and entities] >
  • Sacred Forms: [Sacrosanct colors, shapes, material (minerals, fabric, etc. )] >
  • Sacred Works: [Sacrosanct documents, books, jobs/activities] >
  • Sacred Items: [Sacrosanct utensils, tools, machines, clothes, armaments] >
    • Sacred Armor/Defenses:
    • Sacred Weapon/Offenses:

Pilgrimages and Sacred Places/Places:

Followers of the Faith

Favored Followers:

For for information on Roleplaying a character of faith, see the Divine Follower guidelines.

Expectations & Obligations: Good Standing in relation to their faith’s tenets reflected in Liturgical Observations tenets. Nominally, the Tenets of the General Liturgy are followed by the Laity of Congregations and those of higher Grace and the few Institutional Ranks alike.

Belief Made Manifest – Beyond the General Litany

Manifestation and Favor

Connexion Range = Varies (enhanced through the Rite of Offering) > Conviction Limits = None; Elan Building is allowed (if used).

Favored Avatar: black skinned with white hair, strong, strong, lithe, like a caged lion. Impatient. Sword, hand axe, dagger, always in chain shirt

Minions and Servants

Armaments of the Faithful

Typical Elemental Divine Weapons; More powerful Magic/Mystic items are typically Singularly Bound if not Institutionally Bound.

Offerings:

  • Average:
  • Major:
  • Extraordinary:

Rites of the Faith

Realm's Aptitude Powers: Divine, Occult, and Psychic