House Du’Orlok (martial mages of the Riverdans)

Steel Realms

The existence of this order is shrouded in absolute secrecy. Hiding right under the nose of House Malor of Dunstrand, it is a secret order serving a branch of the ruling line of the Riverdan of Monaides. Over time, an aura of “normalcy” surrounds their home, and it is remote and technically off limits to House Malor being in the Riverdans. They are known as militant mages – conjuring mystical weapons and armors, blowing things up, summoning creatures to do their bidding in support of protecting the Riverdan of Monaides, and trusted to be employed in secret by rulers of other Riverdans.

The formed the House Du’Orlok, and are a countering force to House Malor in Dunstrand. The members of House Malor suspect the presence of these high art practitioners, but have not been able to prove anything.

The magi of the order generally wear armor, carry a wizard’s blade (slim sword/rapier), and some are known to use a shield. They have no known symbol, color, or ornaments – they work in secret as much as possible and do not advertise themselves.

Places of the Order

Basterson’s Mill

Orlok Keep

About/Chronicle of House Du’Orlok

Knowledge is broken down by ease of discovery/accessibility. If nothing is indicated, assume it is Pervasive.

Pervasive Knowledge / Very Easy Difficulty

Members of the order present themselves as conjurers, wielders of magical power made manifest in the material.

Scarce Knowledge / Hard Difficulty

Thought to be exterminated as part of the Purge of the Hidden, the remainder of their order chose to go underground but found a means of living. Those who would not abide by its tenets were killed. A few individuals are thought to have survived and fled into the deep north. One order changed its ways, adopted a new Patron and continued on, marrying into the family that ruled Riverdan of Monaides.

Rare Knowledge / Very Hard Difficulty

Ehrameine The Promiser bargained with a great entity of Order in a place beyond the stars called the Fortress of One. In return for an everlasting expression of lawfulness and order and to promote such things, her bloodline was gifted with its power of the Aether Storm. A ritual would awaken it to be developed in any that possessed it, or it could be taught by a blood relation bound to it that could already practice its gifts. To abandon it is to kill the spark; it requires a major ritual to re-awaken. This ritual has multiple copies kept in Tower of the Stag and Basterson’s Mill – but none are allowed to leave the confines of the warded room they are in, in Orlok Keep.

All characts must replace one of their languages with “Wizard’s Masque” – they appear to employ low magic means and mask the presence of their high art capability. It can be scrutinized, unless a character gives up a full skill proficiency.

Obscure Knowledge / Near-Impossible Difficulty is not available in known references; It is not necessarily Forbidden Knowledge.

Realm's Aptitude Powers: Divine, Occult, and Psychic