Blackwell Squad Baggage Train (Archived)

Blackwell Squad Baggage Train

Treasury

Group Inspiration/ Blessings/ Gifts

False Life cast upon the group at the end of every short rest (Green Church prayer) In order to gain advantage of this we must go visit the Torrelsons ford Briarwood in the name of the Gallants. +1 healing factor and advantage on co while within the barony of Crestwold (Swamp witch boon from slaying Orks).

Coin                   

4,107 SC                                                                            War chest:    940

7,000 owed to lucky for the ship

 


 

Armor

7 suits of leather,  6 suits of studded leather,  0 suits sundered studded leather, 2 suits padded armor

2 Large light shields, 1 heavy large shields (str requirement 15,  2 Bucklers

10 Rope repair (Came from Gwinnish hawser Rope Armor)

Notable Armor

1 suit of Glamorous studded leather 

Heavy Studded leather +1 (From Elancil War hero, 13 AC, -2 Initiative, adorned with additional 1000 SC, Greater resilience)

Ducateon Studded leather, 

Umbakian Half Chain (13 AC, -1 Init, Greater Resilience)

 3 rubys worth  200SC (on a pendant)

Dark Leather Dry suit, can be worn underwater without encumbrance as leather armor.

Taurus Armor: Leather scales (leather armor +1 [AC 12]; light armor w/+1 resilience), +2 on saving throws against Elemental Damage, +2 Stealth (inside/shadows only), +2 to resist dragon fear

10 Rope repairs Twist

 

Weapons

7 light crossbows w/ 30 bolts, 4 short bows w/ 50 arrows,  2 Short swords,  3 spears, 3 Battle ax, 3 Hand Ax, 1 Mace, 8 daggers

Notable Weapons

Sword of Shimain Rae “She of the Flashing blade”: long sword, +1 damage, when the blade is picked up for the first time or the wielder uses Flashing Blade the wielder must make a DC 10 sanity check or everyone in five feet of the blade takes 3D5 lightning damage and is stunned for 3 rounds. Once per long rest the blades uses dispel magic against the first spell that targets the wielder. Flashing Blade: Once per long rest the wielder spends one action and declares a target, for the remainder of the encounter the wielder gains +10 temporary HP from false life and +3 AC against the target. If the wielder bonds with the blade they do not need to make the Sanity check when activating the Flashing Blade. Bonding requires 2 essence and for the wielder to mark 3 willing Minions (Humanoid). While bonded the Wielder gains advantage to persuade minions and while the Flashing Blade is active the Minions gain temporary hitpoint equal to the wielders level. If the wielder dies or falls unconscious the Minions suffer disadvantage to attacks till they complete a short rest.

2 Silvered Battle ax (silvered by Ducateon Harmonics),  2 poison pommel short swords  Umbakian Broad sword (str 13, Greater resilience/-1 resilience)

 

Mystical Items

Potions: 1 Enthrall potion Credit with Bella Herbalist outside of Torrelsons ford (This is gone, Bella wont honor it, but the record IS in Ponys notes), 2 stinking cloud vials,  Water breathing Potion (2), Gourd of Water breathing (0 droughts),  Animal Friendship potion (1),  detect thoughts Potion (1), 1 Love potion.

Scrolls: Move earth (6th), Control Water (4th), Aqualfias Spell book: Feather Fall, sleep, detect magic, Scroll of disease protection, scroll of poison protection

Other Items:

6 Resonance stones (Pain and suffering, opposite of Ioun stones)

Silver hawk ring of Strend: A tarnished silver ring with a hawk on it. It holds a red ruby in one claw and bright green emerald in the other. Inscribed on the inside are the words “Speak Our Service”. If it is donned without speaking the family motto (see History) the hawk animates and attacks the wearer with surprise: AC 17, HP 9; 1 Attack @ +4 for D4/2 – major hit severs fingers and ruins the character’s hand for life (-1 Attacks when using the hand). Otherwise it may be used to cause Mage Hand  three times a day with a ten round duration. If the ring senses the blood of the family within 30’, then, once per Short Rest, the wearer also cast Animal Messenger (hawk) and Protection from Evil.

Signet Ring of Strend: Within is a small compartment with the powdered blood of a Strend Family member.

Durrel Ashways Emblazoned tomes: +1 spell save/ spell attack with each spell, -1 essence as the spells symbol is emblazoned on the bonders back. As long as the books are held the user cast the related spell as though it were used through 1 spell slot level higher and gain additional effects. 1st book: scorching ray, may be used as normal or for radiance damage as 1d6 per bolt and imposes faerie fire on the target. 2cnd book: sleet storm, may double the area or add 1d8 cantrip cold damage (based on characters cantrip damage) 3rd book: Ray of enfeeblement, no concentration required. All 3 bonded to pony and star through essence                                     

Demon Hide Possible armor?        

18 slate plates: bury to cause plant to grow within 10 minutes, on a d6 1-4 the plant allows the planter to use the speak with plants spell.                         

Staff of frost: staff, 5 charges which recharge at a rate of d5 per day. Can be used to cast Fog Cloud for 1 charge, Ice wall for 4 charges, Ice storm for 4 charges, and Cone of cold for 5 charges. If all charges are spent there is a 1 in 20 chance that the staff will turn to ice. Pony

Mummy Necklace: Requires a bond to use, Evil in nature, While bonded the wearer creates an additional 2 animations when using animate dead.

Boots of fire resistance: 2 charges. Expending a charge will negate all damage to the wearer from a single source. As long as there are still charges the wearer gains resistance to fire.

 

Unidentified crap

Nagas books and strange vials (found in Nagas lair).  Odd bone plaque, possibly a map. 3 black skulls. Inscribed stone (Has the symbol of the necromancers of ados, was initially meant as a trap to drop the cloudkill orb on people who would deface the stone.) Ring of Halat the Cheat: Invisibility (11 charges) + Friends 1/short rest as long as invis charges remain
get Identified.    Charm- Grobens fist: (black studded gauntlet > attunement for LE only + occult apt 1; d4/2 damage per round if not evil] +1 damage on lightning attacks, +1 attack spell attack, and deliver shocking grasp via mage hand using 1st wizard slots) Get identified.    Scorched Black Orb: 1 foot in diameter, found underneath brightshard.    Metal silvery ring: Found underneath Brightshard.   Golems Circlet: From Crystal Golem in Bright shard.

 

Treasure/Loot

7 sets of 150 silver value Fine clothes. 3 perfect journals: death and beyond, life and everything, whats between life and death (Bergers joke, they all start with “fill in as you go along” Taken by Pony, Death and beyond he filled with his personal musings and theory’s on life and how it should be handled. Life and everything is his completed dissertation on the myths and legends of the steel realms and how they have shaped the modern world. Between life and death is his story of how his life unfolded as a pacifist, scholar, Slave, Merchant, Accountant, Blackwell, and spy.) . 4 bottles of 200 SC wine.

1 Ancient tome (tally of the weapons and armor made in the light bringers forge roughly 400 SC value, more to the light bringers)

Red Dragon Hide Bellows (could be used to create armor)

The Halls of the Dead, the silent Dawn? Written down in loot, ask Berger about it.

 

Property

 Massive 12 person pavilion text (Troll Hunter’s), + cook tent and several smaller 2 man tents, 1 Villa in ( ???????????????), Partial profit rights of Crestwold halfling distillery trade (75 silvers per month), 1 ship (we need size and cargo space tbd, Currently the ship is under repairs, and we owe Lucky 10,000 silvers for the ship. Without repairs it is worth 20,000. It has had 3* months in dry dock being repaired.), 3 year lease for safe pasturage behind villa (Time starts upon campaign start).

Livestock and Vehicles

4 Mules, 2 carts, 12 free horses, 10 riding horses, 23 “Free Horses”

 

Healing and Aid

1 full med kit

Salves (1 per wound) : 10 pts

Bandage: [proficiency: Medical Kit] Can be used without skill. Linens and silk with ointment to prevent infection or stop bleeding. Heals 1 point of physical damage during a Short Rest is used within 1 day of the wound, or Stabilizes a character at 0hp. (1)

Poultices (short rest) 3pt: (0), Mustard Wraps Prevent swamp rot and Infection, +1 healing for 3 days (0)

Burn Balm (acid and fire damage): 10 pts.

10 pt healing potion (2  ),  7 point potion of healing (2),  5 pt potion of healing (0 ),  Patches of twilight fungus 7 pts healing and a DC 5 CON check or suffer nausea (1 destroyed with the briarwood, go back to the gibbering mouth cave and see if we can find more.), Purgative: Puking, 1 damage, eliminates natural disease and swamp illness (0) Greater healing potion (6)

 pinches of ‘detect poison and disease’

Experimental Nourishment potion: 3 HP, 1 days worth of nourishment, +2 perception for 24 hours (0      )

 

Food Stuffs

10/    Days rations (whole party),

Personal weapons/ Items are not listed

 

Bannerman Status

Status: Probation

Baronial reputation: 5

Rights:

Contacts: Terrif, servant of the green Torrelsons Ford Briarwood caretaker. Max Urkwell Runs the street urchins, tried to kill argo, likely a darkling.

Characters

Asrong

Teamster; hails from the northern pine tribes but served in mercenary companies. Has a wound; was left handed but now fights (not well) with his right. Switched to shield on the left. Wants the camaraderie of the mercenary band hence joining the Gallants. Hired by Star while in Torrelsons Ford.
Fighter 1; CON 15; Protector style; Feat of Fell Handed (http://engl393-dnd5th.wikia.com/wiki/Feats)

Sren Sreng (dead)

Tracker, animal handler and guard – Boar Pine Tribesman (exile)
Barbarian 1

Feldrith

Quartermaster Asst; asst. cook, gopher – From Karolak originally (had to leave because wanted for horse rustling)
Rogue 1

Captain/Privateer Alcott (taken by Arabus)

Name: Alcott Garresht (Umbakian); Fighter 3rd (battle master)
Intelligence: 15 / Dexterity: 13 / Charisma: 12
Background: Sailor
Alcott served for 10 years in the Umbakian navy. He’s been looking for a way to redeem himself in his own eyes.

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Billy Claye – Teamster; Spencer is now playing