Posted on November 16, 2022 in D20 iCore Trait
Being Uneducated is a lack of any formal education, AND a lack of social immersion.
Posted on November 3, 2022 in Gohrmliht-Imperium Trait
Summary: The subject is given an in injection of nanites and minor gene-therapy that boosts and augments their internal systems to improve healing and resistance to toxins.
The subject is given an in injection of nanites and minor gene-therapy that boosts and augments their internal systems to improve healing and resistance to toxins. Their processes are altered through an accelerated metabolism that speeds the uptake of the therapies and nanite reconfiguration while inside a med-tank. The heat generated is used to rid the characters of viruses and they shed and grow an entire endocrine layer during the process. It forever alters the smell of the character as well – nearly removing any strong scent from pheromones/sweat, blood, or urine. The target is also sterilized if the cost is covered by a sponsor for a citizen of the empire to work in the rim worlds or hard environments – this can be reversed.
Time to Acquire: 1 week. Cost to Acquire: 2000crCharacter Opportunities: This presents a good opportunity for adding Character Story elements to the Character. Story Hook ++
Advantage on saves against Disease and Poison, Accelerated Healing 1 for 2 years, +1 hp/HD average on current and future HD; The target gains a 7th level of exhaustion (6th is unconscious, 7th is death).
Posted on September 28, 2022 in Trait
Anima Energy Reservoirs represent an energy used to tap into and make related (Divine, Kinetic, Occult, Psychic, etc.) aspects of The Pattern evident. It allows a character to make, boost, leverage, reveal, express, channel, and remember aspects and the flows of related capabilities – creating and tapping into Empowered Items and Empowered Places. Anything with the potential to have Anima (generally anything possessing Essence) may develop these reservoirs of power. Almost everything has minimal latent energy, locked away and unavailable for conscious use. These reservoirs are what can be tapped into and actively directed.
Learning: Actuating [acquiring] an Anima Well requires either a Primer or a tutor. A tutor is done as institutional or personal [instruction]. It takes time and is a service often charged for. If through a Primer, it requires related Phenomenological Lore. Learning powerful and difficult Rituals and Ceremonies may Actuate and/or contribute to the energy pools for Chi, Focus, Mana, and/or Synergy.A reservoir of aptitude/spark based energy that replenishes over time by itself. Natural [Aptitude] Talents automatically gain this Feature, related to the Aptitude in which they possess the Natural Talent, without having to pay any extra cost.
A reservoir of aptitude/spark based energy that does not replenish over time by itself. It can be refilled/replaced, but generally, anything in it once used, is gone forever. Any character with a Anima Well, has a related Anima Pool of the same type.
Posted on July 19, 2021 in D20 iCore Trait
Soul Bonded with Soul Tree
A level of the Warlock class (can be no higher than 1st level). This is a Binding to the Elven Soul Trees. Elves may not take a Warlock Patron other than the Soul Tree without becoming broken Faey first (which strips them of their Warlock levels for the Soul Tree patron). There is a limit of 2nd level that the character can achieve with this connection, and their other life experience (class level) must be higher. Treat the Warlock Patron as Fey.
Posted on July 14, 2021 in D20 iCore Trait
Negation is a manifestation of a form of Void anti-Anima. Only entities with [permanent] Void Aptitude may develop a Negation Reservoir – a reservoir of Void power from which they may activate power and effects that leverage that type of Anima. Like all reservoirs, a Well (and supplementary Pool) is gained. Natural [Aptitude] Talents do not exist for the >Void Aptitude.
Learning: In addition to other requirements, the entity acquiring it must find some way to learn to do so; The Anima Reservoir’s have a standard means of doing this.Return Rate: 1/Short Rest, All/Long Rest, enhanced by Meditation
d20 version INCOMPLETE