Recruiting Agents (pt. 2)

The Witch is seeking to recruit new agents to be her eyes and ears around Dunstrand. She offers some small power to communicate with her through a Find Familiar type summoning.

Go to the [secret] library and take this finding stone. Locate object 120’, it will help you find:
“Sir Danos’ march on the West Barrens” – seemingly a story of umbakian conquest. Battles, disposition, monster foes (moor cats, ogre, ork, goblin, tentacled creature, vampire) – pieces historically copied and found around western Dunstrand but never a source whole – this may be the only copy!

She is searching for a trigger name used as a password to unlock a sealed Lighbringer shrine of one of the ancient familys’. She plans to send One-Claw and Ranyk to try and open it – like evreything umbakian in the area, the guardian spirits willow wisps and luminous motes will attack while one claw tries to say the password.

Witch will pay you handsomely for items which you may find… distasteful. These items will go fuel an alter which she has constructed – offering them up to extend the range of her influence.