Green Sister 2

Part of the Three Green Sisters set of Scenarios that are scenes for the Green Dragon’s activity. The second of the three Greenhags will be sent to attack the PCs and their ally Bella. All the hag encounters will happen AFTER Bella’s Warning.

Baby Hoist (goes through walls); Large Tortoise Shell platform (partial cover)

Strange Happenstance

Sister 2: deeds disguised as a PC

Arrests someone and leaves them in jail
Beats up a thief; cuts their hand off
Pees in public on the briarwood
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-1 reputation total

Graveyard/Cemetery Disruptions

Hag #3 begins to prepare for her plan against Bella and the party!

Graveyard #1: Rumors are going around that someone was in the northern graveyard (ancient families of Torrelson’s Ford) at night recently.
[ ] > DC 12 Wisdom (Perception) to see some graves disturbed recently.
[ ] > DC 16 Intelligence (Investigation) to see the site of a goblin reduced to ashes in the sun (effect of the Sun-Bane). It was unknown what it was and covered.

There is now a constant patrol – three mercenaries (Dave, Brian, Glen), one each 1/3 of the day. They will NOT let anyone in, the characters must either Stealth, bribe but cannot be persuaded.

Graveyard #2: Rumors are going around that someone is in the town’s southern graveyard at night.
[ ] > DC 14 Intelligence (Investigation) to see its been disturbed in the last few weeks or month.

It is managed by The Green Church, the briarwood not far from it. No one watches over it directly, though it has been tidied up. The officials of the church do not wish to discuss it, as several graves were violated and the corpses strewn into pieces.

Cemetery of Lightbringers: > Rumors are going around that someone was attacked in the old [Umbakian] Dawnmarch Cemetery (NE area of town) at night.
[ ] > DC 20 Intelligence (Investigation) to see some graves disturbed.
[ ] > DC 22 Intelligence (Investigation) to see the site of a goblin reduced to ashes in the sun (effect of the Sun-Bane). It was unknown what it was and covered.

[ ] > DC 17 Charisma (Persuade) to get the caretakers to talk. Wuhrt Family Caretakers can verify there was a disturbance a few nights ago – the spirit lights flared. A couple corpses were dragged up but whatever it was, was attacked by the ancestor spirits. The two were missing their left hand though. They were reburied and the graves made to look as they did before – for the sake of symmetry.


Green Sister Encounters