Baleroy’s Betrayal Campaign

The Baleroy campaign is a collection of scenarios that pit the PC’s against a dark figure who is willing to betray his people to the Darkspawn. The first scenario was a self-contained solo-quest – Goblins of Brayfort Ridge. This campaign in particular can be run as a series of connected events or independent of each other… each one contains a summary of the plot up until that point as a starting reference.

Back Story

Viscount Demetrius Baleroy of Bevmordain, a petty and larcenous individual, has hatched a plan to increase his personal power. Demetrius Baleroy is more a scholar than warrior, though he has studied both magic and sword play. He has no faith per se, believing in adopting any which allow him to more easily pursue his path to power. His family (and he) has however, kept up the pretense of devout Lightbringers. Ikribu is the family ‘patron’ god and the family makes the regular donations.

About 6 years ago, Demetrius came across an obscure reference in the family library – of which he likes to read from randomly. Ultimately it would lead him to a copy of The Black Man. Demetrius was a petty and weak man, who could not take such a large leap as the book required in sacrifice. His fear drove him to seek out Father Dean Baltriv of Ikribu – a man who he knew as power hungry, corrupt, and lascivious. Dean was second only to the Senior Father of Ikribu in Bevmordain – Keeper of The Silisean (a minor relic of Father Silisean, a saint and which made the local church rich from pilgrim traffic). Dean was easily corrupted with the promise of young boys and the power of the book. The plan was hatched whereby the power of the book, to summon and control men from the shadows, would catapult the Viscount to peerage status, and make a bishop of Father Dean. The power of the book would be used to lay siege to the area, a siege which only the power of the church and Viscount will be seen to stop.

[Demetrius’s personal writings start to go a bit mad at this point. He rants, raves, and swears
loyalty to dark powers.] The plan changes from ascension to anarchy. Demetrius lays out his plans to lay the blame on Father Dean and frame the church (whom its obvious he despises in his writings). He involves his trusted captain and drives him mad apparently, with whispers in the darkness. In the end, Father Dean retreats to his sanctuary to try and combat the bandits and assassins Demetrius sends his way. The influence he has learned to exert creates the impression of a frantic set of bandits and highwaymen fighting each other and any who cross their path. The Efor Roadway becomes a blood bath. Demetrius revels in the anarchy and begins to write of dreams where he rides victorious through seven gates – his enemies bodies hang from the parapets and it is night. The sounds of voices is distant, and shadows dance around him.

[The journal ends here]…

Demetrius has succumbed to the madness the evil of the book.