Adventure Scnarios for Incarna

ADVENTURE PRINCIPAL Do not let strict campaign or challenge level dictate your use of adventures. Story and play should be able to be modified to support most measures of Player Character capability. A good Game Master can generally use a system & tools to support them in telling a story with whatever characters and circumstances the Players have.

Adventure is a huge part of the quality of play in an role-playing system. Adventures listed here are adventures written for the various versions of Incarna. Most of them are part of a larger set of inter-connected adventures (a “campaign”).

Types of Scenarios

Aside

Action that happened as part of campaign test play, but it was a gm enhancement made up to allow greater opportunity for one or more characters. It is not core to the scenarios connected to it, and may not apply to the characters the GM running through the adventure.

Other Adventure Resources