Horun (Character)

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Conversion from original Incarna v 2

Character Portrait
Class @ Level:
Health/HP:
Ability Summary
AbilityNotes
Charisma
Constitution
Dexterity
Intelligence
Sanity
Strength
Wisdom
Ability Notes:

Proficiency: Capability, Knowledge, Items

Proficiency Bonus:
Communication:
Skills:
Lores:
Feature(s):
Tools:

Traits

Feats

Powers

Equipment

Armor

Weapons

Arcane Focus:
Full Listing >

Physical Features, Form, and Appearance

Race: Size: | Movement: > Beauty:
Description:

Scars, marks, etc.:

Behavior, Outlook and Perspectives

Alignment: | Affinity: | Aptitude:
Behaviors:
Combat Tactics:

History

Background: / Origins:
Defining Personality Trait:
  • Ideal:
  • Bond:
  • Flaw:
Origins:

Patrons, Sponsors and Connections

What made the character become an Adventurer?

A story of growing up

A story of exemplifying beliefs

How the character came to be in the group

XP/CP/Inspirations Gained and Spent

You had just tracked down down some highwaymen that stole “the light of Balthazaar” from a church… there were rival factions of gaia and Balthazaar – but it turns out it was not religious strife, but highwaymen trying to frame the Gaia worshipers. Horun was on the side of Gaia. Rabat for Balthazaar… Rabat realizes that the whole religious zeal thing may not be what he expected. He’s not much of a follower like that and the church of light is losing its flavor, so Rabat made up with Horun and both went with the group to the city.

Character Portrait
Class @ Level:
Health/HP:
Ability Summary
AbilityNotes
Charisma
Constitution
Dexterity
Intelligence
Sanity
Strength
Wisdom
Ability Notes:

Proficiency: Capability, Knowledge, Items

Proficiency Bonus:
Communication:
Skills:
Lores:
Feature(s):
Tools:

Traits

Feats

Powers

Equipment

Armor

Weapons

Arcane Focus:
Full Listing >

Physical Features, Form, and Appearance

Race: Size: | Movement: > Beauty:
Description:

Scars, marks, etc.:

Behavior, Outlook and Perspectives

Alignment: | Affinity: | Aptitude:
Behaviors:
Combat Tactics:

History

Background: / Origins:
Defining Personality Trait:
  • Ideal:
  • Bond:
  • Flaw:
Origins:

Patrons, Sponsors and Connections

What made the character become an Adventurer?

A story of growing up

A story of exemplifying beliefs

How the character came to be in the group

XP/CP/Inspirations Gained and Spent