Morgent Vanjilis (“Glasswater”; character)

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Titles:
Player: Kelly Royal
Created: 2008
System(s): Incarna 2.1
Locations: Gladnor-Steel Realms(current 9132)
Status: Alive
Concept:
‘Apprentice’ Morgent Vanjilis
+1 CP Class = Low Human, [Sex flexible] Age: 18; Appearance: Short, straight hair, fair of complexion, blue eyes. He wears a long cape of green and red (family colors) and high leather boots. Aptitudes: Magic: 4 [Mana = 20] / [Synergy = ]

RSP 4 CRD 4 MUS 3 STA 3 CHA 4 WPR 4 AWA 5 SAN 5 INT 2 PER 4 HLT 3 VIT 5 LOG 6 SCH 6 APP 5 CP TOTAL = 35) -35

Upbringing = Urban Traits: Good Luck, Equipment (minor) [Free by class], Mentor

Skills: Lore: Occult (2), Mana Sense (2), Lang/R+W: Gladnorean (4/2), Mathematics (3), Sorcery (3), Lang: Borderspeak (2), Lore: Bar-Innis (1), Survival: Urban (2), Connection: Herbalist (Bar-Innis), Wpn: Haft-Weighted (2), Dodge (2-2=0), Lang: Feyloise (1)

Items: Weapons: Mace (light) Cinder’s library: 10 volume set on general occult lore (+1 on checks), Tome of the Rose Tower – This is written in a strange from of Syned (so Cinder’s notes say), with notes written in the margins in Gladnorean. The tome has its name from the picture on the inside cover of a tower, with pennants flying a rose. It is unknown what the exact content is, but it is old.

History: Morgent (more-jent van-yilis), unlike his father, Sira Haelfmon (senior banner-man of the Earl of Bar-Innis), had no martial prowess. He was awkward growing up, until he met Bathe, a bard in the court of the Duke of Dunstrand. He met him while visiting the Duke’s court with his father at age 10. Bathe immediately saw the potential in the youth and persuaded his father to have him sent to Port Town to be tested by the Guild of Solars. Proving quite adept, he studied there for 6 years before returning to him homeland of Bar-Innis. The majority of the arts he learned under Maester Vinnislan – a generalist who was once responsible for foreseeing danger and protecting the family of the Duke of Elik-Sa from magical attack – have been of divination and visual effects. Once home, he took up at the court of the Earl, impressing the young women of the court with his tricks and powers. He has shadowed the Blue Troupe (a fellowship of youth from court) on a few nights – following them in their ‘mission’ of helping the local farmers and keeping the road clear of highwaymen. To say the least, his father was disappointed that he would not follow in his soldierly footsteps – he has refused to enable Morgent to spend family money on his following. His parents indulged him as a youth, but now want him to take up landlord duties in the lands near the small village of Braddon Bog. There he is to also train some of the peasants as militia – as his father once did. His father’s temperament grows worse each day he shirks his duties… there are rumors in the family that his mother will be disowned as she can bear no more children and her only is refusing his father’s will. The brother of the Earl, Rogon, has allowed him to examine and test several items that once belonged to his adventuring companion Cinder…
Recently, Morgent was drawn into the intrigue behind the last Spring Festival of Ezrilus. the brothers Dulak, Sandovhal, and Porthias…

New Character Summary – Dunstrand Rising

Squire Bennet Paungeric; Youngest son of Sir Draes, the Earl’s champion.

Apprentice Morgent Vanjilis; Magus, son to one of the Earl’s senior banner-men.

Initiate Mos Mentat (Ducateon); Representative of the Varstock Holt.

Dorameen Werlac; Courtier and son the Earl’s Procurer.

Corp. Hap Nii (Grollen); Guardsman and son of the Earl’s Huntsman.

Hareen Bladehart (1/2 elf); Courtier of the Earl.

Fenmyr Mar Ghilii (Elf); asst. to Duke’s ally/rep. in the Earl’s court.

Porthias Gunther; Follower of Rastur the Lion god, asst. to the Earl’s advisor.

Sandovhal Aelishan; Courtier and nephew of the local Earl

Corman Dulak; Courtier of the Earl and gamesman – he is renowned for winning many local competitions.

Bailyn Dulak; Courtier and confidence artist