A distress call is sent and the Empire responds. An armada chasing the the Medaes Trade Cartel fleet sends one of its cruisers on a mission to rescue survivors of a gas mining colony in Vokir's Nebula that is sending a distress call.
Points = 120
(rough; force descriptions will indicate deviations/options)
# Players easily accommodated: Up to 6
Estimated time to complete: 2 hours
Scum Victory: Leave the carrier dead in space; cannot use torpedos - ONLY lasers or its not salvageable.
Imperial Victory: All scum are floating junk
Draw: Scum forces left on the baord, Imperial assault carrier makes it back off the map in the same space it came in on.
Force 1: Imperial Assault Task Force
Force 2: Pirates/Scavengers
Vokir's Nebula is a rich source of income for several trading costers - not all of them licensed by The Empire. Its difficult to patrol such a large, turbulent part of space, but Empreial presence nearby as Das Riggors
Author: Kelly Berger; first published February 2016