Mica Falnoth (“Pops”)

Player: Arabus Grenier
Character Name: Mica Falnoth
Old Black Hound Nickname: “Pops”
Description: Male, human, age 40-ish, left handed, 170#, 6’0″

CLASS: FIGHTER (3rd lvl; Eldritch Knight Path regained at 3rd)
Hit Points: 6, 10, 6 +3 = 25
Background: NOBLE (Proficiency = History, Persuasion, Arcana, Athletics, Military Lore, Gaming Set +1, and Languages +1, +1 with horses)
Basics of Growing Up:     [Gwinn] Personality >Only comrades and my order stand above me. Everyone else is to be tolerated and shown minimal respect.
Ideal >It is our duty to protect and care for the higher cause.
Bond >I will face any challenge to earn the respect of my comrades and superiors.
Flaw > I secretly believe that everyone is beneath me. They are all idiots. Only trusted companions prove the exception.
Languages: Gladnorian, Valdasean (fully literate and spoken)
Strength 14 {}
Intelligence 15 {}
Wisdom 11 {}
Dexterity 12 {}
Constitution 13 {}
Charisma 13 {}
Sanity 11 {}
Feat: Spear Mastery (Unearthed Arcana 6 June 2016) – Though the spear is a simple weapon to learn, it rewards you for the time you have taken to master it. You gain the following benefits.
– You gain a +1 bonus to attack rolls you make with a spear.
– When you use a spear, its damage die changes from a d6 to a d8, and from a d8 to a d10 when wielded with two hands. (This benefit has no effect if another feature has already improved the weapon’s die.)
– You can set your spear to receive a charge. As a bonus action, choose a creature you can see that is at least 20 feet away from you. If that creature moves within your spear’s reach on its next turn, you can make a melee attack against it with your spear as a reaction. If the attack hits, the target takes an extra 1d8 piercing damage, or an extra 1d10 piercing damage if you wield the spear with two hands. You can’t use this ability if the creature used the Disengage action before moving.
– As a bonus action on your turn, you can increase your reach with a spear by 5 feet for the rest of your turn.

Spells

Cantrips: Message, Chill touch

1st: Detect Magic, Thunder Wave, Color Spray

History

How they got the name: They are old. Only Star remembers his real name.
Time in the Black Hounds: {15+ years} It goes back a long ways. He’s grown old in the service, well over a dozen years. He came in old, and will probably die in the company. He was picked up in the south somewhere – perhaps the Vale Evander. No one really knows much about his capabilities these days, but their are whisper sna drumors he used to be some sort of bad-ass warrior. Sometimes Twitch and Star even consult him on things he should know nothing about. He’s never far from his prized balde he calls “Honor”. Wherever he’s at, it always seems to be in his hand when its needed. The commanders of the comapny would also go to him for history when it was needed to help figure out a region they were in… he reads a lot but no one’s ever questioned his ability with a blade.
– Last rank was Cpl.
What are they known for > Really good with animals (horses); was the official comnpany groomsman (could pick out good horse stock when needed). Speaks in a hoarse whisper – has huge old wound on the neck (botched decapitation); Sometimes being the standard bearer of the company. Also, remembers a lot of history.

Dissolution of the order of Spears of the Mother: The emperors troops decapitated the remaining 18 members returning to gwinn after fighting for over 5 years in the north – all veterans, all drunk believing they were going to retire. The soldiers ordered to do it got drunk as well, to build up the courage. The job was botched, though there was a lot of blood in Mica’s case. When the ship they were on was smashed and sank (making it look like an ambush at sea), the cold water constricted the blood vessels, saving his life. He was found by Lucky Red Scarf, a halfling merchant sailing out of Scar Flow from a run to Loamwold (they were smugglers into Bar-Innis as well). He was found with his arm thrown over a piece of wood, barely holding on to life. They sailors nursed him back to health and took him to Karloak. It was there that he met with his band of mercenaries The Black Hounds. Deep in his memory he remembers the cold of the sea-grave, and so the goddess Merkaine’s light and warmth (and their priest) became a comfort to him.

As his memories come back to him, he knows anger. The goddess Elancil is hated by him, as is his nation of Gwinn. The bonds of his order are for life, only such as what happen to him could have turned him against her, but it is done. She cannot sever the sacred bonds, what was promised was promised. He plans to use her powers against her and his ex-countrymen.