Enhanced Second Wind

Enhanced Second Wind

D20 Enhanced Second Wind

Enhanced Maneuvers are tied to, but do not require Kinetic Aptitude.
CP: (if used)
Story:
  • Basic/Proficient [ Kinetic Aptitude 1] The character level is used, instead of the Fighter level. The following benefits are gained, with a value equal to the character’s Proficiency Bonus.
    • Suppresses a single level of Exhaustion for 1 hour per
    • A bonus to the healing

    If the character does not have Second Wind, they may attempt it with a DC 10 Constitution check, with the results limited to standard PHB outcome, treating their character level as their fighter level. Once they have succeeded, it cannot be used again until they finish a Long Rest.

  • Accomplished: [ Kinetic Aptitude 2] If they are in combat, and the character desires, they can re-roll Initiative when it is used, using the best result. Class based Second Wind will regain the full amount automatically. Non class based Second Wind does not require a Constitution check.
  • Exceptional: [ Kinetic Aptitude 3] The character gains a use of Second Wind, all of which is now fully based on their character level and gains the maximum result check (10) automatically.
  • Masterful: [ Kinetic Aptitude 4] Suppresses two levels of Exhaustion for 1 hour per

Incarna Core Enhanced Second Wind