[Base] d20 Sorcerer Class Variant

These materials represent the Incarna i20™ approach based on d20 use.

ONLY Applicable to the i20 Variant

Story Emphasis: It is strongly suggested that all characters have some story for the important elements of their characters.

Universal for all classes: Starting Equipment and Money = By campaign setting – DO NOT USE THE ©PLAYERS HANDBOOK.

Primary Aptitude(s): Occult or Psychic


LEVEL-UP: The GM rewards a character a level based on Merit. By default, i20™ assumes by campaign milestone and limited by Experiences using Improvement Limits. Multiclassing follows i20 multi-class parameters in addition to the base requirements. Sanity increases by 1 every 4 character levels.

Magic/Spell Changes

[d20-summary-magic-changes]

They come from the Mystic Tradition of Patronage. This class uses Spell type castings for determining Casting Constraints. When they Manifest spell type capabilities, it is using the Channeling practice of Casting.

Commitment to Mystic Tradition: If a character decides to commit to a single Tradition as well as using Aptitude for d20 and no Multiclassing, they gain a Committed Spell Progression.

Arcane Focus: The Sorcerer’s Arcane Focus is a form of

  • Focus Point. The Sorcerer only require this at first level. After which, they gain their power well of Sorcery Points (a form of anima energy); possessing this well is used to manifest their casting as a High Art.

    Changes to the PHB Sorcerer Class

    1. Essence: The Sorcerer loses 1 Essence at 1st level for the deep ties to the multiverse Pattern.
    2. Tasha’s Cauldron: Additional Sorcerer Spells, Sorcerous Versatility, Magical Guidance (Optional Features)