Primary Aptitude(s): Kinetic (Battlemaster and Champion).
Eldritch Knight: This must have a source in one of the Mystic Traditions – the character must pick one other than Inspiration. This class uses Spell type castings for determining Casting Constraints, but suffers almost none of the penalties.
Great Weapon: [Must be used 2 handed; including Versatile weapons used 2 handed]; +1 Initiative, +1 Damage, those with Heavy gain an automatic 5′ knockback, those with Reach gain Advantage on any attacks of opportunity.
The battle master is the true king of the battlefield. They specialize in combat against multiple opponents. When fighting against multiple opponents, the dynamics of the battlefield become crystal clear to them and inform their actions.
Scope of Spells It is recommended that the scope of spells be limited to martial spells – this is the core of the Eldritch Knight is to combine martial ability and arcane.
Time and Study: Characters taking this pathway of development must account for learning their magical abilities.
Means of shortening this: