Behavior (Good Standing)

Character behavior involves several complex levels and expressions.

Good Standing

Good Standing means that all obligations taken on by the character for vows, oaths, sworn word, etc. have been and currently are fulfilled. “Good Standing” may mean different things for different groups and organizations – generally the member must both promote the subject and not be in discord with other members or the group/order or its administrators and policies. Promotion can consist of many mundane aspects: wearing of colors and symbols openly, attributing it partially to the success of a character in public, acknowledging special days and ceremony, etc. They usually must possess some rank within the group. This entitles them to the full range of options and services tied to the obligations. Getting in, staying in, and competing with others to remain in Good Standing in service to a noble, institution, master craftsman, etc. can have a lot of opportunities to the game for a character.

Examples of Good Standing: Grace

Story Hook ++

This presents a good opportunity for adding Character Story elements to the Character.

Role-Play ++

This presents a good opportunity for adding Roleplaying elements to the Character.

Rewards ++

This presents a good opportunity for adding providing Reward elements to the Character.

Having trouble thinking how this might play out after reading this? Check out the Players Roleplaying Guidance or ask the Game Master how it is best expressed in the setting.