Divine Engagement: Having Divine Aptitude and/or divine capability (powers, traits, features using divine [Synergy] energy). It is fundamentally the power of a community united in beliefs and purpose to alter The Pattern. A character who takes on Divine Engagement as a primary character development path is referred to as a Follower. A permanent change in the score of this Aptitude triggers an instance of Actuated Awareness. The act of manifesting specific Divine Power/Capability using Synergy (see hereafter) is referred to as Adjuration. The powers gained from this typically derive from the Mystic Inspiration tradition.
Petitioning for Divine Power: Divine practitioners most often use Adjuration (petitioning) for spells and Inscription (scrolls) Methodologies to make scribed magics. For more information of the actions and perspectives on this, see the Guide for Followers.
Synergy allows a character to manipulate object, powers, and features based on divine bonds to The Pattern using a form of anima energy. To consciously and freely gain and use Synergy, a character must have Essence and a Synergy Pool. Natural Talent???? Divine Aptitude provides a basic amount in a Synergy Pool, but Synergy can be developed independent of it.
Most Common Traditions: Inspiration
Requirements: Adoption of a Primary Class and Primary Ability at the time of acquiring the first measure of Aptitude for d20 (see full details on acquiring d20 Aptitude). * No Aptitude’s granted powers can be exercised unless the character’s level is equal to or higher than the Aptitude rating. *
Primary Classes: Cleric (Inspiration tradition), Druid (Inspiration and Spark/Anima traditions), Paladin (Inspiration tradition); Note Multiclassing Options changed.
Commitment to Mystic Tradition: If a character decides to commit to a single Tradition as well as using Aptitude for d20 and no Multiclassing, they gain a Committed Spell Progression.
Primary Abilities: Charisma, Intelligence, Wisdom; it must be one of the Primary Class’s proficient abilities.
Rating | Cost | Description (Cumulative Effects) |
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1 | 5 Essence |
Divine Aptitude Common Elements (at Every Level)Inspired Litany: The Character gains a bonus equal to their Aptitude to their Religion checks for their own faith(s) as represented by the Tenets of it’s Abiding Litany. Natural Affinity: The character may Attune a number of Empowered Divine Item equal to half their Aptitude (minimum of 1) without Pledging Essence. Natural Discernment: The Character gains a bonus equal to their Aptitude to their Divine Phenomenon checks. Natural Foundation: The Character sets their Conviction equal to their Aptitude. If the Aptitude measure is equal to or less than their current Conviction, Conviction increases by 1. Mystic Insight: The character gains a total number of Prepared Spells from Aptitude for the Primary Class equal to their Proficiency Bonus or their Aptitude rating (whichever is higher). Additional Aptitude Powers
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2 | 4 Essence (9 total) |
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3 | 3 Essence (12 total) |
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4 | 2 Essence (14 total) |
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4 @ time of Character Inception |
Rating | Cost | Description |
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1 | 5 Essence | |
2 | 4 Essence (9 total) |
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3 | 3 Essence (12 total) |
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4 | 2 Essence (14 total) |
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4 @ time of Character Inception = Natural Divine Talent |