Language and Literacy

The term “Language” is used to define, in a simple manner, a mode of communication. It need not be spoken. Languages follow the basic language reference of Measures of Understanding in terms of how much or how well communication can be achieved. Not all languages have a literary accompaniment. Many literary elements are derived from other regional influences or even wholesale adopted from other languages if it was not evolved with the physical expression. An Actuated Mind has access to many modes of expressing communication, like language. The Basic Communication feature covers a character’s starting spoken languages and literacy.

Native Speaker: This is part of the society the character was predominantly raised in, or assimilated into. Not only is the language itself understood, but the social and cultural references and context.

Basic: Primitive

  • Go that way
  • Go long ways
  • Was dark
  • Less than half a day [sun’s passage]
  • Sunrise or Sunset
  • Young or Old

Conversational: Rudimentary; Technically fluent enough to have basic back and forth conversation, it may take extra time to process and/or work out accents and colloquialisms.

Fluent: Accomplished; Complete fluency – rapid back and forth conversation with complex ideas.

Expert: Expert communicators are those who are Fluent, and well practiced in elocution and rhetoric.

Master: Master communicators are those who can communicate in lofty terms, ways that evoke emotions and imagery (or its equivalent) as part of normal communication. The greatest poets, writers, bards, and uses compositional techniques like rhetoric (that ARE sincere) to immerse the listener and are persuasive to their cause.

If you are having trouble thinking how this might play out after reading this, check out the Players Roleplaying Guidance content (or ask the Game Master how it is best expressed in the setting).